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D3DDDIARG_OFFERRESOURCES structure

Describes video memory resources that the user-mode display driver offers for reuse. Used with the OfferResources function.

Syntax


typedef struct _D3DDDIARG_OFFERRESOURCES {
  const HANDLE          *pResources;
  UINT                  Resources;
  D3DDDI_OFFER_PRIORITY Priority;
} D3DDDIARG_OFFERRESOURCES;

Members

pResources

[in] A pointer to an array of handles to the video memory resources that the driver offers.

Resources

[in] The number of elements in the array pointed to by pResources.

Priority

[in] A value of type D3DDDI_OFFER_PRIORITY that indicates the importance of the resources pointed to by pResources.

Remarks

This structure is pointed to by the pData parameter of the OfferResources routine.

Requirements

Minimum supported client

Windows 8

Minimum supported server

Windows Server 2012

Header

D3dumddi.h (include D3dumddi.h)

See also

D3DDDI_OFFER_PRIORITY
OfferResources

 

 

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