D3D11_1DDI_VIDEO_PROCESSOR_STEREO_CAPS enumeration (d3d10umddi.h)

Defines stereo 3-D capabilities for a Microsoft Direct3D 11 video processor.

Syntax

typedef enum D3D11_1DDI_VIDEO_PROCESSOR_STEREO_CAPS {
  D3D11_1DDI_VIDEO_PROCESSOR_STEREO_CAPS_MONO_OFFSET,
  D3D11_1DDI_VIDEO_PROCESSOR_STEREO_CAPS_ROW_INTERLEAVED,
  D3D11_1DDI_VIDEO_PROCESSOR_STEREO_CAPS_COLUMN_INTERLEAVED,
  D3D11_1DDI_VIDEO_PROCESSOR_STEREO_CAPS_CHECKERBOARD,
  D3D11_1DDI_VIDEO_PROCESSOR_STEREO_CAPS_FLIP_MODE
} ;

Constants

 
D3D11_1DDI_VIDEO_PROCESSOR_STEREO_CAPS_MONO_OFFSET
The video processor supports the D3D11_1DDI_VIDEO_PROCESSOR_STEREO_FORMAT_MONO_OFFSET format defined in the D3D11_1DDI_VIDEO_PROCESSOR_STEREO_FORMAT enumeration.
D3D11_1DDI_VIDEO_PROCESSOR_STEREO_CAPS_ROW_INTERLEAVED
The video processor supports the D3D11_1DDI_VIDEO_PROCESSOR_STEREO_FORMAT_ROW_INTERLEAVED format.
D3D11_1DDI_VIDEO_PROCESSOR_STEREO_CAPS_COLUMN_INTERLEAVED
The video processor supports the D3D11_1DDI_VIDEO_PROCESSOR_STEREO_FORMAT_COLUMN_INTERLEAVED
format.
D3D11_1DDI_VIDEO_PROCESSOR_STEREO_CAPS_CHECKERBOARD
The video processor supports the D3D11_1DDI_VIDEO_PROCESSOR_STEREO_FORMAT_CHECKERBOARD
format.
D3D11_1DDI_VIDEO_PROCESSOR_STEREO_CAPS_FLIP_MODE
The video processor can flip one or both views. For more information, see D3D11_1DDI_VIDEO_PROCESSOR_STEREO_FLIP_MODE.

Requirements

Requirement Value
Minimum supported client Windows 8
Minimum supported server Windows Server 2012
Header d3d10umddi.h (include D3d10umddi.h)

See also

D3D11_1DDI_VIDEO_PROCESSOR_STEREO_FLIP_MODE

D3D11_1DDI_VIDEO_PROCESSOR_STEREO_FORMAT