D3DKMTAcquireKeyedMutex2 function

Acquires a keyed mutex object that includes private data.

Syntax


EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTAcquireKeyedMutex2(
  _Inout_ D3DKMT_ACQUIREKEYEDMUTEX2 *pData
);

Parameters

pData [in, out]

A pointer to a D3DKMT_ACQUIREKEYEDMUTEX2 structure that specifies the keyed mutex object to acquire.

Return value

Returns one of the following values:

Return codeDescription
STATUS_SUCCESS

The keyed mutex object was successfully acquired.

STATUS_DEVICE_REMOVED

The graphics adapter was stopped or the display device was reset.

STATUS_INVALID_PARAMETER

Parameters were validated and determined to be incorrect.

STATUS_NO_MEMORY

D3DKMTAcquireKeyedMutex2 could not complete because of insufficient memory.

 

This function might also return other NTSTATUS values.

Remarks

D3DKMTAcquireKeyedMutex2 behaves like the D3DKMTAcquireKeyedMutex function but lets the caller specify private data to associate with the keyed mutex.

Requirements

Minimum supported client

Windows 8

Minimum supported server

Windows Server 2012

Target platform

Universal

Header

D3dkmthk.h (include D3dkmthk.h)

Library

Gdi32.lib

DLL

Gdi32.dll

See also

D3DKMT_ACQUIREKEYEDMUTEX2
D3DKMTAcquireKeyedMutex

 

 

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