PFND3D11DDI_RECYCLECOMMANDLIST callback function

The RecycleCommandList function recycles a command list.

Syntax


PFND3D11DDI_RECYCLECOMMANDLIST RecycleCommandList;

VOID APIENTRY RecycleCommandList(
  _In_ D3D10DDI_HDEVICE      hDevice,
  _In_ D3D11DDI_HCOMMANDLIST hCommandList
)
{ ... }

Parameters

hDevice [in]

A deferred-context handle to the display device (graphics context).

hCommandList [in]

An immediate-context handle to the driver's private data for the command list to recycle.

Return value

None

The driver can use the pfnSetErrorCb callback function to set an error code. For more information about setting error codes, see the following Remarks section.

Remarks

The driver is only required to implement RecycleCommandList if the driver supports the D3D11DDICAPS_COMMANDLISTS_BUILD_2 threading-capability bit. The driver can return D3D11DDICAPS_COMMANDLISTS_BUILD_2 in the Caps member of the D3D11DDI_THREADING_CAPS structure from a call to the driver's GetCaps(D3D10_2) function.

For more information about RecycleCommandList, see Optimization for Small Command Lists.

The driver should not encounter any error, except for D3DDDIERR_DEVICEREMOVED. Therefore, if the driver passes any error, except for D3DDDIERR_DEVICEREMOVED, in a call to the pfnSetErrorCb function, the Direct3D runtime determines that the error is critical. Even if the device is removed, the driver is not required to return D3DDDIERR_DEVICEREMOVED. However, if device removal interferes with the operation of RecycleCommandList (which typically should not happen), the driver can return D3DDDIERR_DEVICEREMOVED.

Requirements

Target platform

Desktop

Version

RecycleCommandList is supported beginning with the Windows 7 operating system.

Header

D3d10umddi.h (include D3d10umddi.h)

See also

D3D11DDI_DEVICEFUNCS
D3D11DDI_THREADING_CAPS
GetCaps(D3D10_2)
pfnSetErrorCb

 

 

Send comments about this topic to Microsoft

Show: