UNICODE_STRING structure
The UNICODE_STRING structure is used to define Unicode strings.
Syntax
typedef struct _UNICODE_STRING { USHORT Length; USHORT MaximumLength; PWSTR Buffer; } UNICODE_STRING, *PUNICODE_STRING;
Members
- Length
-
The length, in bytes, of the string stored in Buffer.
- MaximumLength
-
The length, in bytes, of Buffer.
- Buffer
-
Pointer to a buffer used to contain a string of wide characters.
Remarks
The UNICODE_STRING structure is used to pass Unicode strings. Use RtlUnicodeStringInit or RtlUnicodeStringInitEx to initialize a UNICODE_STRING structure.
If the string is null-terminated, Length does not include the trailing null character.
The MaximumLength is used to indicate the length of Buffer so that if the string is passed to a conversion routine such as RtlAnsiStringToUnicodeString the returned string does not exceed the buffer size.
Requirements
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See also
- OEM_STRING
- ANSI_STRING
- RtlAnsiStringToUnicodeSize
- RtlAnsiStringToUnicodeString
- RtlFreeUnicodeString
- RtlInitUnicodeString
- RtlUnicodeStringToAnsiSize
- RtlUnicodeStringToAnsiString