Expand Minimize

DXGI_GAMMA_CONTROL_CAPABILIITES structure

The DXGI_GAMMA_CONTROL_CAPABILIITES structure describes gamma capabilities.

Syntax


typedef struct DXGI_GAMMA_CONTROL_CAPABILIITES {
  BOOL  ScaleAndOffsetSupported;
  float MaxConvertedValue;
  float MinConvertedValue;
  UINT  NumGammaControlPoints;
  float ControlPointPositions[1025];
} DXGI_GAMMA_CONTROL_CAPABILITIES;

Members

ScaleAndOffsetSupported

[out] A BOOL value that indicates whether the device supports scale and offset. TRUE indicates that the device supports scale and offset; FALSE indicates that the device does not support scale and offset.

MaxConvertedValue

[out] A single-precision float vector for the maximum converted value for the gamma control.

MinConvertedValue

[out] A single-precision float vector for the minimum converted value for the gamma control.

NumGammaControlPoints

[out] The number of elements in the array that the ControlPointPositions member specifies.

ControlPointPositions

[out] An array of single-precision float vectors that describe the gamma control point positions.

Requirements

Version

Available in Windows Vista and later versions of the Windows operating systems.

Header

Dxgitype.h (include D3d10umddi.h)

See also

DXGI_DDI_ARG_GET_GAMMA_CONTROL_CAPS
GetGammaCapsDXGI

 

 

Send comments about this topic to Microsoft

Show:
© 2015 Microsoft