dbgeng.h header

This header is used by debugger. For more information, see:

dbgeng.h contains the following programming interfaces:

Classes

 
DebugBaseEventCallbacks

The DebugBaseEventCallbacks class provides a base implementation of the IDebugEventCallbacks interface.
DebugBaseEventCallbacksWide

The DebugBaseEventCallbacksWide class provides a base implementation of the IDebugEventCallbacksWide interface.

Interfaces

 
IDebugAdvanced

IDebugAdvanced interface
IDebugAdvanced2

IDebugAdvanced2 interface
IDebugAdvanced3

IDebugAdvanced3 interface
IDebugAdvanced4

IDebugAdvanced4 interface
IDebugBreakpoint

IDebugBreakpoint interface
IDebugBreakpoint2

IDebugBreakpoint2 interface
IDebugBreakpoint3

IDebugBreakpoint3 interface
IDebugClient

IDebugClient interface
IDebugClient2

IDebugClient2 interface
IDebugClient3

IDebugClient3 interface
IDebugClient4

IDebugClient4 interface
IDebugClient5

IDebugClient5 interface
IDebugClient6

This interface supports event context callbacks.
IDebugClient7

The IDebugClient7 interface is reserved for internal use.
IDebugClient8

The IDebugClient8 interface
IDebugControl

IDebugControl interface
IDebugControl2

IDebugControl2 interface
IDebugControl3

IDebugControl3 interface
IDebugControl4

IDebugControl4 interface
IDebugControl5

IDebugControl5 interface
IDebugControl6

IDebugControl6 interface
IDebugControl7

IDebugControl7 interface
IDebugDataSpaces

IDebugDataSpaces interface
IDebugDataSpaces2

IDebugDataSpaces2 interface
IDebugDataSpaces3

IDebugDataSpaces3 interface
IDebugDataSpaces4

IDebugDataSpaces4 interface
IDebugEventCallbacks

IDebugEventCallbacks interface
IDebugEventCallbacksWide

IDebugEventCallbacksWide interface
IDebugEventContextCallbacks

This interface supports event context callbacks and replaces the use of the IDebugClient::SetEventCallbacks method.
IDebugInputCallbacks

IDebugInputCallbacks interface
IDebugOutputCallbacks

IDebugOutputCallbacks interface
IDebugOutputCallbacks2

The IDebugOutputCallbacks2 interface allows clients to receive full debugger markup language (DML) content for presentation.
IDebugOutputCallbacksWide

IDebugOutputCallbacksWide interface
IDebugOutputStream

Supports the debug output stream.
IDebugPlmClient

The IDebugPlmClient (dbgeng.h) interface defines methods that support Process Lifecycle Management (PLM) for the debug client.
IDebugPlmClient2

The IDebugPlmClient2 (dbgeng.h) interface defines methods that support Process Lifecycle Management (PLM) for the debug client.
IDebugPlmClient3

The IDebugPlmClient3 (dbgeng.h) interface defines methods that support Process Lifecycle Management (PLM) for the debug client.
IDebugRegisters

IDebugRegisters interface
IDebugRegisters2

IDebugRegisters2 interface
IDebugSymbolGroup

IDebugSymbolGroup interface
IDebugSymbolGroup2

IDebugSymbolGroup2 interface
IDebugSymbols

IDebugSymbols interface
IDebugSymbols2

IDebugSymbols2 interface
IDebugSymbols3

IDebugSymbols3 interface
IDebugSymbols4

This interface supports determination of the symbol of an inline frame.
IDebugSymbols5

This interface supports using index values for the current frame.
IDebugSystemObjects

IDebugSystemObjects interface
IDebugSystemObjects2

IDebugSystemObjects2 interface
IDebugSystemObjects3

IDebugSystemObjects3 interface
IDebugSystemObjects4

IDebugSystemObjects4 interface

Functions

 
DebugCommandException

Specifies a debug command exception.
DebugConnect

The DebugConnect function creates a new client object and returns an interface pointer to it. The client object will be connected to a remote host.
DebugConnectWide

The DebugConnectWide function creates a new client object and returns an interface pointer to it. The client object will be connected to a remote host.
DebugCreate

The DebugCreate function creates a new client object and returns an interface pointer to it.
DebugCreateEx

The DebugCreateEx function creates a new client object and returns an interface pointer to it.

Callback functions

 
PDEBUG_EXTENSION_CALL

Callback functions of the type PDEBUG_EXTENSION_CALL are called by the engine to execute extension commands. You can give these functions any name you want, as long as it contains no uppercase letters.
PDEBUG_EXTENSION_CANUNLOAD

The DebugExtensionCanUnload callback function checks whether a debug extension can unload after the uninitialization call.
PDEBUG_EXTENSION_INITIALIZE

The DebugExtensionInitialize callback function is called by the engine after loading a DbgEng extension DLL.C++ CALLBACK* PDEBUG_EXTENSION_INITIALIZE DebugExtensionInitialize;
PDEBUG_EXTENSION_KNOWN_STRUCT

The engine calls the KnownStructOutput callback function to request information about structures that the extension DLL can format for printing. The engine calls this function for the following reasons.
PDEBUG_EXTENSION_KNOWN_STRUCT_EX

The DebugExtensionKnownStructEx callback function is called by extensions in order to dump structures that are well known to them.
PDEBUG_EXTENSION_NOTIFY

The engine calls the DebugExtensionNotify callback function to inform the extension DLL when a session changes its active or accessible status.C++ CALLBACK* PDEBUG_EXTENSION_NOTIFY DebugExtensionNotify;
PDEBUG_EXTENSION_PROVIDE_VALUE

The DebugExtensionProvideValue callback function sets pseudo-register values.C++ CALLBACK* PDEBUG_EXTENSION_PROVIDE_VALUE DebugExtensionProvideValue;
PDEBUG_EXTENSION_QUERY_VALUE_NAMES

The DebugExtensionQueryValueNames callback function recovers pseudo-register values.C++ CALLBACK* PDEBUG_EXTENSION_QUERY_VALUE_NAMES DebugExtensionQueryValueNames;
PDEBUG_EXTENSION_UNINITIALIZE

The DebugExtensionUninitialize callback function is called by the engine to uninitialize the DbgEng extension DLL before it is unloaded.
PDEBUG_EXTENSION_UNLOAD

The DebugExtensionUnload callback function unloads the debug extension.
PDEBUG_STACK_PROVIDER_BEGINTHREADSTACKRECONSTRUCTION

The BeginThreadStackReconstruction callback function causes debugger to pass the stream to the dump stack provider prior to thread enumeration.
PDEBUG_STACK_PROVIDER_ENDTHREADSTACKRECONSTRUCTION

The EndThreadStackReconstruction callback function may be called after stack reconstruction to clean up state.
PDEBUG_STACK_PROVIDER_FREESTACKSYMFRAMES

The FreeStackSymFrames callback function frees memory from a stack provider.
PDEBUG_STACK_PROVIDER_RECONSTRUCTSTACK

The ReconstructStack callback function queries dump stream provider on a per-thread basis.

Structures

 
DEBUG_BREAKPOINT_PARAMETERS

The DEBUG_BREAKPOINT_PARAMETERS structure contains most of the parameters for describing a breakpoint.
DEBUG_CACHED_SYMBOL_INFO

Defines information about cached symbols.
DEBUG_CLIENT_CONTEXT

Contains a debug client constant to provide to the IDebugClient7::SetClientContext method.
DEBUG_CREATE_PROCESS_OPTIONS

The DEBUG_CREATE_PROCESS_OPTIONS structure specifies the process creation options to use when creating a new process.
DEBUG_EVENT_CONTEXT

Defines context information about an event.
DEBUG_EXCEPTION_FILTER_PARAMETERS

The DEBUG_EXCEPTION_FILTER_PARAMETERS structure contains the parameters for an exception filter.
DEBUG_GET_TEXT_COMPLETIONS_IN

The _DEBUG_GET_TEXT_COMPLETIONS_IN structure defines information about the type of text completions to get.
DEBUG_GET_TEXT_COMPLETIONS_OUT

The _DEBUG_GET_TEXT_COMPLETIONS_OUT structure defines information about the type of text completions to receive.
DEBUG_HANDLE_DATA_BASIC

The DEBUG_HANDLE_DATA_BASIC structure contains handle-related information about a system object.
DEBUG_LAST_EVENT_INFO_BREAKPOINT

Describes the breakpoint of the last event.
DEBUG_LAST_EVENT_INFO_EXCEPTION

Describes the exception of the last event.
DEBUG_LAST_EVENT_INFO_EXIT_PROCESS

Describes the exit process of the last event.
DEBUG_LAST_EVENT_INFO_EXIT_THREAD

Describes the exit thread of the last event.
DEBUG_LAST_EVENT_INFO_LOAD_MODULE

Describes the load module of the last event.
DEBUG_LAST_EVENT_INFO_SYSTEM_ERROR

Describes the system error of the last event.
DEBUG_LAST_EVENT_INFO_UNLOAD_MODULE

Describes the unload module of the last event.
DEBUG_MODULE_AND_ID

The DEBUG_MODULE_AND_ID structure describes a symbol within a module.
DEBUG_MODULE_PARAMETERS

The DEBUG_MODULE_PARAMETERS structure contains most of the parameters for describing a module.
DEBUG_OFFSET_REGION

Defines a debug offset region.
DEBUG_PROCESSOR_IDENTIFICATION_ALL

This union contains relevant information for a processor the supported processors.
DEBUG_PROCESSOR_IDENTIFICATION_ALPHA

Identifies an Alpha processor.
DEBUG_PROCESSOR_IDENTIFICATION_AMD64

Identifies an AMD64 processor.
DEBUG_PROCESSOR_IDENTIFICATION_ARM

Identifies an ARM processor.
DEBUG_PROCESSOR_IDENTIFICATION_ARM64

Identifies an ARM64 processor.
DEBUG_PROCESSOR_IDENTIFICATION_IA64

Identifies an Intel Itanium architecture (IA64) processor.
DEBUG_PROCESSOR_IDENTIFICATION_X86

Identifies an x86 processor.
DEBUG_READ_USER_MINIDUMP_STREAM

Describes a user minidump to read.
DEBUG_REGISTER_DESCRIPTION

The DEBUG_REGISTER_DESCRIPTION structure is returned by GetDescription to describe a processor's register.
DEBUG_SPECIFIC_FILTER_PARAMETERS

The DEBUG_SPECIFIC_FILTER_PARAMETERS structure contains the parameters for a specific event filter.
DEBUG_STACK_FRAME

The DEBUG_STACK_FRAME structure describes a stack frame and the address of the current instruction for the stack frame.
DEBUG_STACK_FRAME_EX

The DEBUG_STACK_FRAME_EX structure describes a stack frame and the address of the current instruction for the stack frame.
DEBUG_SYMBOL_ENTRY

The DEBUG_SYMBOL_ENTRY structure describes a symbol in a symbol group.
DEBUG_SYMBOL_PARAMETERS

The DEBUG_SYMBOL_PARAMETERS structure describes a symbol in a symbol group.
DEBUG_SYMBOL_SOURCE_ENTRY

The DEBUG_SYMBOL_SOURCE_ENTRY structure describes a section of the source code and a corresponding region of the target's memory.
DEBUG_THREAD_BASIC_INFORMATION

The DEBUG_THREAD_BASIC_INFORMATION structure describes an operating system thread.
DEBUG_VALUE

The DEBUG_VALUE structure holds register and expression values.
INLINE_FRAME_CONTEXT

Describes inline frame context.
STACK_SRC_INFO

Defines stack source information.
STACK_SYM_FRAME_INFO

Defines stack source information for an extended stack frame.
SYMBOL_INFO_EX

The SYMBOL_INFO_EX structure describes the extended line symbol information.