Direct3D Runtime Version 10 and Later Core Callback Functions

The reference pages in this section describe core callback functions that the Microsoft Direct3D 10 and later runtimes supply to the user-mode display driver. The runtime supplies pointers to core callback functions through members of the D3D10DDI_CORELAYER_DEVICECALLBACKS structure in a call to the user-mode display driver's CreateDevice(D3D10) function.

This section includes:

Direct3D Runtime Version 10 Control Callback Functions

Direct3D Runtime Version 10 State-Refresh Callback Functions



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