DD_SETPALETTEDATA structure

The DD_SETPALETTEDATA structure contains information necessary to set a palette for a specific surface.

Syntax


typedef struct _DD_SETPALETTEDATA {
  PDD_DIRECTDRAW_GLOBAL lpDD;
  PDD_SURFACE_LOCAL     lpDDSurface;
  PDD_PALETTE_GLOBAL    lpDDPalette;
  HRESULT               ddRVal;
  VOID                  *SetPalette;
  BOOL                  Attach;
} DD_SETPALETTEDATA;

Members

lpDD

Points to a DD_DIRECTDRAW_GLOBAL structure that describes the driver's device.

lpDDSurface

Points to a DD_SURFACE_LOCAL structure that represents the DirectDrawSurface object.

lpDDPalette

Points to a DD_PALETTE_GLOBAL structure that specifies the palette to set to the surface.

ddRVal

Specifies the location in which the driver writes the return value of the DdSetPalette callback. A return code of DD_OK indicates success. For more information, see Return Values for DirectDraw.

SetPalette

Used by the Microsoft DirectDraw API and should not be filled in by the driver.

Attach

Indicates whether to attach this palette to the surface.

Requirements

Header

Ddrawint.h (include Winddi.h)

See also

DdSetPalette

 

 

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