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D3DKMT_WORKINGSETINFO structure

The D3DKMT_WORKINGSETINFO structure describes information about the graphics adapter's working set that the OpenGL installable client driver (ICD) obtains by calling the D3DKMTQueryAdapterInfo function.

Syntax


typedef struct _D3DKMT_WORKINGSETINFO {
  D3DKMT_WORKINGSETFLAGS Flags;
  ULONG                  MinimumWorkingSetPercentile;
  ULONG                  MaximumWorkingSetPercentile;
} D3DKMT_WORKINGSETINFO;

Members

Flags

[out] A D3DKMT_WORKINGSETFLAGS structure that indicates, in bit-field flags, working-set properties.

MinimumWorkingSetPercentile

[out] The minimum working-set percentile.

MaximumWorkingSetPercentile

[out] The maximum working-set percentile.

Requirements

Version

Available in Windows Vista and later versions of the Windows operating systems.

Header

D3dkmthk.h (include D3dkmthk.h)

See also

D3DKMT_QUERYADAPTERINFO
D3DKMT_WORKINGSETFLAGS
D3DKMTQueryAdapterInfo

 

 

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