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D3DKMT_SHAREDPRIMARYLOCKNOTIFICATION structure

The D3DKMT_SHAREDPRIMARYLOCKNOTIFICATION structure describes the shared primary surface that an application is about to lock.

Syntax


typedef struct _D3DKMT_SHAREDPRIMARYLOCKNOTIFICATION {
  LUID                           AdapterLuid;
  D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId;
  RECTL                          LockRect;
} D3DKMT_SHAREDPRIMARYLOCKNOTIFICATION;

Members

AdapterLuid

[in] The locally unique identifier (LUID) of the graphics adapter on which the GDI shared primary surface exists.

VidPnSourceId

[in] The zero-based identification number of the video present source in a path of a video present network (VidPN) topology on which the GDI shared primary surface exists.

LockRect

[in] A RECTL structure that indicates the upper-left and lower-right points of a rectangle on the shared primary surface; the operating system disables all sprites that intersect with this rectangle. If the OpenGL ICD specifies zero for each member of RECTL, the operating system disables all sprites on the shared primary surface.

Requirements

Version

Available in Windows Vista and later versions of the Windows operating systems.

Header

D3dkmthk.h (include D3dkmthk.h)

See also

D3DKMTSharedPrimaryLockNotification
RECTL

 

 

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