D3DKMT_SETCONTEXTSCHEDULINGPRIORITY structure

The D3DKMT_SETCONTEXTSCHEDULINGPRIORITY structure describes parameters for setting scheduling priority for a device context.

Syntax


typedef struct _D3DKMT_SETCONTEXTSCHEDULINGPRIORITY {
  D3DKMT_HANDLE hContext;
  INT           Priority;
} D3DKMT_SETCONTEXTSCHEDULINGPRIORITY;

Members

hContext

[in] A D3DKMT_HANDLE data type that represents the kernel-mode handle to the device context that scheduling priority is set on.

Priority

[in] The priority level to set for the device context.

Requirements

Version

Available in Windows Vista and later versions of the Windows operating systems.

Header

D3dkmthk.h (include D3dkmthk.h)

See also

D3DKMTSetContextSchedulingPriority

 

 

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