D3DKMT_DESTROYSYNCHRONIZATIONOBJECT structure

The D3DKMT_DESTROYSYNCHRONIZATIONOBJECT structure contains the handle to a synchronization object to destroy.

Syntax


typedef struct _D3DKMT_DESTROYSYNCHRONIZATIONOBJECT {
  D3DKMT_HANDLE hSyncObject;
} D3DKMT_DESTROYSYNCHRONIZATIONOBJECT;

Members

hSyncObject

[in] A D3DKMT_HANDLE data type that represents the kernel-mode handle that the D3DKMTCreateSynchronizationObject function returns and that identifies the kernel-mode synchronization object to destroy.

Requirements

Version

Available in Windows Vista and later versions of the Windows operating systems.

Header

D3dkmthk.h (include D3dkmthk.h)

See also

D3DKMTCreateSynchronizationObject
D3DKMTDestroySynchronizationObject

 

 

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