D3DKMT_DESTROYCONTEXT
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D3DKMT_DESTROYCONTEXT structure

The D3DKMT_DESTROYCONTEXT structure contains a handle to a kernel-mode device context to release.

Syntax


typedef struct _D3DKMT_DESTROYCONTEXT {
  D3DKMT_HANDLE hContext;
} D3DKMT_DESTROYCONTEXT;

Members

hContext

[in] A handle to the device context that the Microsoft DirectX graphics kernel subsystem (Dxgkrnl.sys) supplied and that is returned from the call to the D3DKMTCreateContext function.

Requirements

Version

Available in Windows Vista and later versions of the Windows operating systems.

Header

D3dkmthk.h (include D3dkmthk.h)

See also

D3DKMTCreateContext
D3DKMTDestroyContext

 

 

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