D3DDDICB_UNLOCK structure

The D3DDDICB_UNLOCK structure describes allocations to unlock.

Syntax


typedef struct _D3DDDICB_UNLOCK {
  UINT                NumAllocations;
  const D3DKMT_HANDLE *phAllocations;
} D3DDDICB_UNLOCK;

Members

NumAllocations

[in] The number of allocations in the array that is specified by phAllocations.

phAllocations

[in] An array of D3DKMT_HANDLE data types that represent kernel-mode handles to the allocations. The Microsoft Direct3D runtime's pfnAllocateCb function returns these handles. Therefore, the user-mode display driver uses these handles to unlock the allocations.

Requirements

Version

Available in Windows Vista and later versions of the Windows operating systems.

Header

D3dumddi.h (include D3dumddi.h)

See also

pfnAllocateCb
pfnUnlockCb

 

 

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