D3DDDIARG_DECODEBEGINFRAME structure

The D3DDDIARG_DECODEBEGINFRAME structure specifies the Microsoft DirectX Video Accelerator (VA) decoder that should start decoding a frame.

Syntax


typedef struct _D3DDDIARG_DECODEBEGINFRAME {
  HANDLE             hDecode;
  DXVADDI_PVP_SETKEY *pPVPSetKey;
} D3DDDIARG_DECODEBEGINFRAME;

Members

hDecode

A handle to the DirectX VA decode device. The user-mode display driver returns this handle in a call to its CreateDecodeDevice function.

pPVPSetKey

A pointer to the DXVADDI_PVP_SETKEY structure that contains a key that the driver requires for the decode device to start operating.

Requirements

Version

Available in Windows Vista and later versions of the Windows operating systems.

Header

D3dumddi.h (include D3dumddi.h)

See also

CreateDecodeDevice
DecodeBeginFrame
DXVADDI_PVP_SETKEY

 

 

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