D3DDDIARG_CREATEAUTHENTICATEDCHANNEL structure

The D3DDDIARG_CREATEAUTHENTICATEDCHANNEL structure identifies a channel to create.

Syntax


typedef struct _D3DDDIARG_CREATEAUTHENICATEDCHANNEL {
  DDIAUTHENTICATEDCHANNELTYPE ChannelType;
  HANDLE                      hChannel;
} D3DDDIARG_CREATEAUTHENTICATEDCHANNEL;

Members

ChannelType

[in] A DDIAUTHENTICATEDCHANNELTYPE-typed value that indicates the channel type to create. This member can be one of the following values.

ValueMeaning

DDIAUTHENTICATEDCHANNEL_DRIVER_SOFTWARE (2)

The authenticated-channel type is software.

DDIAUTHENTICATEDCHANNEL_DRIVER_HARDWARE (3)

The authenticated-channel type is hardware.

 

hChannel

[out] A handle to the channel. The user-mode display driver's CreateAuthenticatedChannel function returns this handle to the Microsoft Direct3D runtime.

Requirements

Version

D3DDDIARG_CREATEAUTHENTICATEDCHANNEL is supported beginning with the Windows 7 operating system.

Header

D3dumddi.h (include D3dumddi.h)

See also

CreateAuthenticatedChannel
DDIAUTHENTICATEDCHANNELTYPE

 

 

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