D3D10DDI_MIPINFO structure (d3d10umddi.h)

The D3D10DDI_MIPINFO structure describes the MIP-level texture and physical coordinates of a surface.

Syntax

typedef struct D3D10DDI_MIPINFO {
  [in] UINT TexelWidth;
  [in] UINT TexelHeight;
  [in] UINT TexelDepth;
  [in] UINT PhysicalWidth;
  [in] UINT PhysicalHeight;
  [in] UINT PhysicalDepth;
} D3D10DDI_MIPINFO;

Members

[in] TexelWidth

The width, in texels, of the surface or volume, or the length, in texels, of the linear resource.

[in] TexelHeight

The height, in texels, of the surface or volume.

[in] TexelDepth

The depth, in texels, of the volume.

[in] PhysicalWidth

The width, in pixels, of the surface or volume, or the length, in pixels, of the linear resource.

[in] PhysicalHeight

The height, in pixels, of the surface or volume.

[in] PhysicalDepth

The depth, in pixels, of the volume.

Requirements

Requirement Value
Minimum supported client Available in Windows Vista and later versions of the Windows operating systems.
Header d3d10umddi.h (include D3d10umddi.h)

See also

D3D10DDIARG_CREATERESOURCE