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D3D10DDI_MIPINFO structure

The D3D10DDI_MIPINFO structure describes the MIP-level texture and physical coordinates of a surface.

Syntax


typedef struct D3D10DDI_MIPINFO {
  UINT TexelWidth;
  UINT TexelHeight;
  UINT TexelDepth;
  UINT PhysicalWidth;
  UINT PhysicalHeight;
  UINT PhysicalDepth;
} D3D10DDI_MIPINFO;

Members

TexelWidth

[in] The width, in texels, of the surface or volume, or the length, in texels, of the linear resource.

TexelHeight

[in] The height, in texels, of the surface or volume.

TexelDepth

[in] The depth, in texels, of the volume.

PhysicalWidth

[in] The width, in pixels, of the surface or volume, or the length, in pixels, of the linear resource.

PhysicalHeight

[in] The height, in pixels, of the surface or volume.

PhysicalDepth

[in] The depth, in pixels, of the volume.

Requirements

Version

Available in Windows Vista and later versions of the Windows operating systems.

Header

D3d10umddi.h (include D3d10umddi.h)

See also

D3D10DDIARG_CREATERESOURCE

 

 

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