D3D10DDIARG_CREATEELEMENTLAYOUT structure

The D3D10DDIARG_CREATEELEMENTLAYOUT structure describes the element layout to create.

Syntax


typedef struct D3D10DDIARG_CREATEELEMENTLAYOUT {
  const D3D10DDIARG_INPUT_ELEMENT_DESC *pVertexElements;
  UINT                                 NumElements;
} D3D10DDIARG_CREATEELEMENTLAYOUT;

Members

pVertexElements

[in] An array of D3D10DDIARG_INPUT_ELEMENT_DESC structures that describes each element in the element layout.

NumElements

[in] The number of elements in that array that the pVertexElements member specifies.

Requirements

Version

Available in Windows Vista and later versions of the Windows operating systems.

Header

D3d10umddi.h (include D3d10umddi.h)

See also

CalcPrivateElementLayoutSize
CreateElementLayout
D3D10DDIARG_INPUT_ELEMENT_DESC

 

 

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