DEBUG_HANDLE_DATA_BASIC structure

The DEBUG_HANDLE_DATA_BASIC structure contains handle-related information about a system object.

Syntax


typedef struct _DEBUG_HANDLE_DATA_BASIC {
  ULONG TypeNameSize;
  ULONG ObjectNameSize;
  ULONG Attributes;
  ULONG GrantedAccess;
  ULONG HandleCount;
  ULONG PointerCount;
} DEBUG_HANDLE_DATA_BASIC, *PDEBUG_HANDLE_DATA_BASIC;

Members

TypeNameSize

The size, in characters, of the object-type name.

ObjectNameSize

The size, in characters, of the object's name.

Attributes

A bit-set that contains the handle's attributes. For possible values, see "Handle" in the Windows Driver Kit (WDK).

GrantedAccess

A bit-set that specifies the access mask for the object that is represented by the handle. For details, see ACCESS_MASK in the Platform SDK documentation.

HandleCount

The number of handle references for the object.

PointerCount

The number of pointer references for the object.

Requirements

Header

DbgEng.h (include DbgEng.h)

 

 

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