D3DKMT_FLIPMODEL_INDEPENDENT_FLIP_STAGE enumeration

Reserved for system use. Do not use in your driver.

Syntax

typedef enum _D3DKMT_FLIPMODEL_INDEPENDENT_FLIP_STAGE {
  D3DKMT_FLIPMODEL_INDEPENDENT_FLIP_STAGE_FLIP_SUBMITTED  = 0,
  D3DKMT_FLIPMODEL_INDEPENDENT_FLIP_STAGE_FLIP_COMPLETE   = 1
} D3DKMT_FLIPMODEL_INDEPENDENT_FLIP_STAGE;

Constants

D3DKMT_FLIPMODEL_INDEPENDENT_FLIP_STAGE_FLIP_SUBMITTED

D3DKMT_FLIPMODEL_INDEPENDENT_FLIP_STAGE_FLIP_COMPLETE

Requirements

Minimum supported client

Windows 8.1

Minimum supported server

Windows Server 2012 R2

Header

D3dkmthk.h (include D3dkmthk.h)