D3DKMT_FLIPMODEL_INDEPENDENT_FLIP_STAGE enumeration
Reserved for system use. Do not use in your driver.
Syntax
typedef enum _D3DKMT_FLIPMODEL_INDEPENDENT_FLIP_STAGE {
D3DKMT_FLIPMODEL_INDEPENDENT_FLIP_STAGE_FLIP_SUBMITTED = 0,
D3DKMT_FLIPMODEL_INDEPENDENT_FLIP_STAGE_FLIP_COMPLETE = 1
} D3DKMT_FLIPMODEL_INDEPENDENT_FLIP_STAGE;
Constants
D3DKMT_FLIPMODEL_INDEPENDENT_FLIP_STAGE_FLIP_SUBMITTED
D3DKMT_FLIPMODEL_INDEPENDENT_FLIP_STAGE_FLIP_COMPLETE
Requirements
Minimum supported client |
Windows 8.1 |
Minimum supported server |
Windows Server 2012 R2 |
Header |
D3dkmthk.h (include D3dkmthk.h) |
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