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D3DDDI_DEVICEEXECUTION_STATE enumeration

Indicates the state of the device.

Syntax


typedef enum _D3DDDI_DEVICEEXECUTION_STATE { 
  D3DDDI_DEVICEEXECUTION_ACTIVE             = 1,
  D3DDDI_DEVICEEXECUTION_RESET              = 2,
  D3DDDI_DEVICEEXECUTION_HUNG               = 3,
  D3DDDI_DEVICEEXECUTION_STOPPED            = 4,
  D3DDDI_DEVICEEXECUTION_ERROR_OUTOFMEMORY  = 5,
  D3DDDI_DEVICEEXECUTION_ERROR_DMAFAULT     = 6
} D3DDDI_DEVICEEXECUTION_STATE;

Constants

D3DDDI_DEVICEEXECUTION_ACTIVE

The device is active.

D3DDDI_DEVICEEXECUTION_RESET

The device has been reset.

D3DDDI_DEVICEEXECUTION_HUNG

The device is still running but has stopped responding (it is "hung").

D3DDDI_DEVICEEXECUTION_STOPPED

The device has stopped.

D3DDDI_DEVICEEXECUTION_ERROR_OUTOFMEMORY

The device has run out of memory.

D3DDDI_DEVICEEXECUTION_ERROR_DMAFAULT

The device has a DMA fault error.

Requirements

Minimum supported client

Windows 8.1

Minimum supported server

Windows Server 2012 R2

Header

D3dumddi.h (include D3dumddi.h)

 

 

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