D3DWDDM1_3DDI_TILED_RESOURCES_SUPPORT_FLAG

D3DWDDM1_3DDI_TILED_RESOURCES_SUPPORT_FLAG enumeration

Indicates the level of support by the hardware and user-mode display driver for tiled resources.

Syntax


typedef enum _D3DWDDM1_3DDI_TILED_RESOURCES_SUPPORT_FLAG { 
  D3DWDDM1_3DDI_TILED_RESOURCES_TIER_1_SUPPORTED  = 0x00000001,
  D3DWDDM1_3DDI_TILED_RESOURCES_TIER_2_SUPPORTED  = 0x00000002
} D3DWDDM1_3DDI_TILED_RESOURCES_SUPPORT_FLAG;

Constants

D3DWDDM1_3DDI_TILED_RESOURCES_TIER_1_SUPPORTED

Tiled resources are supported to a minimal level.

D3DWDDM1_3DDI_TILED_RESOURCES_TIER_2_SUPPORTED

Tiled resources are supported to a greater extent than for D3DWDDM1_3DDI_TILED_RESOURCES_TIER_1_SUPPORTED.

If this flag is set, the Direct3D runtime assumes that the support level of the D3DWDDM1_3DDI_TILED_RESOURCES_TIER_1_SUPPORTED flag also applies.

Requirements

Minimum supported client

Windows 8.1

Minimum supported server

Windows Server 2012 R2

Version

WDDM 1.3

Header

D3d10umddi.h (include D3d10umddi.h)

See also

D3DWDDM1_3DDI_D3D11_OPTIONS_DATA1

 

 

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