D3DWDDM1_3DDI_TILE_MAPPING_FLAG enumeration

Indicates how to update a tile mapping.

Syntax


enum D3DWDDM1_3DDI_TILE_MAPPING_FLAG {  D3DWDDM1_3DDI_TILE_MAPPING_NO_OVERWRITE  = 0x00000001 

};

Constants

D3DWDDM1_3DDI_TILE_MAPPING_NO_OVERWRITE

Previously submitted commands to the device that may still be executing do not reference any of the tile region being updated. This allows the device to avoid having to flush previously submitted work in order to update a tile mapping.

Requirements

Minimum supported client

Windows 8.1

Minimum supported server

Windows Server 2012 R2

Version

WDDM 1.3

Header

D3d10umddi.h (include D3d10umddi.h)

 

 

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