Direct3D Version 11.2 DXGI Functions

The reference pages in this section describe Microsoft DirectX Graphics Infrastructure (DXGI) functions, implemented by user-mode display drivers, that are added for the Microsoft Direct3D Version 11.2 runtime. Direct3D 11.2 was introduced with Windows 8.1. Otherwise, for the remainder of the available DXGI functions implemented by user-mode display drivers, see Direct3D Version 11.1 DXGI Functions and Direct3D Version 10 DXGI Functions.

The user-mode display driver DLL exports the OpenAdapter10_2 function and supplies pointers to adapter-specific functions through members of the D3D10_2DDI_ADAPTERFUNCS structure when the runtime calls CreateDevice(D3D10).

The driver supplies pointers to Direct3D version 11.2 DXGI functions through members of the DXGI1_3_DDI_BASE_FUNCTIONS structure in a call to the user-mode display driver's adapter-specific CreateDevice(D3D10) function.

For more details, see Supporting the DXGI DDI.


Additional DXGI functions that are supported by the Direct3D 11.2 runtime are included in the section, Multiplane overlay functions implemented by the user-mode driver.




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