D3D10_FILL_MODE enumeration (d3d10.h)

Determines the fill mode to use when rendering triangles.

Syntax

typedef enum D3D10_FILL_MODE {
  D3D10_FILL_WIREFRAME = 2,
  D3D10_FILL_SOLID = 3
} ;

Constants

 
D3D10_FILL_WIREFRAME
Value: 2
Draw lines connecting the vertices. Adjacent vertices are not drawn.
D3D10_FILL_SOLID
Value: 3
Fill the triangles formed by the vertices. Adjacent vertices are not drawn.

Remarks

This enumeration is part of a rasterizer-state object description (see D3D10_RASTERIZER_DESC).

Requirements

Requirement Value
Header d3d10.h

See also

Core Enumerations