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Control.ContextMenu Property

Gets or sets the shortcut menu associated with the control.

Namespace:  System.Windows.Forms
Assembly:  System.Windows.Forms (in System.Windows.Forms.dll)

[BrowsableAttribute(false)]
public virtual ContextMenu ContextMenu { get; set; }

Property Value

Type: System.Windows.Forms.ContextMenu
A ContextMenu that represents the shortcut menu associated with the control.

Use a shortcut menus to give context-specific menu options to users when they right-click on the control.

Notes to Inheritors:

When overriding the ContextMenu property in a derived class, use the base class's ContextMenu property to extend the base implementation. Otherwise, you must provide all the implementation. You are not required to override both the get and set accessors of the ContextMenu property; you can override only one if needed.

The following code example displays the ContextMenu assigned to a TreeView when the right mouse button is clicked and released. This code requires that you have a Form with a TreeView on it. It is also required that the TreeView has a ContextMenu assigned to its ContextMenu property.

private void treeView1_MouseUp(object sender, MouseEventArgs e)
{
   // If the right mouse button was clicked and released, 
   // display the shortcut menu assigned to the TreeView.  
   if(e.Button == MouseButtons.Right)
   {
      treeView1.ContextMenu.Show(treeView1, new Point(e.X, e.Y) );      
   }
}

Windows 7, Windows Vista, Windows XP SP2, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP Starter Edition, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003, Windows Server 2000 SP4, Windows Millennium Edition, Windows 98, Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

.NET Framework

Supported in: 3.5, 3.0, 2.0, 1.1, 1.0

.NET Compact Framework

Supported in: 3.5, 2.0, 1.0

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