D2D1_SVG_UNIT_TYPE enumeration
Defines the coordinate system used for SVG gradient or clipPath elements.
Syntax
typedef enum D2D1_SVG_UNIT_TYPE { D2D1_SVG_UNIT_TYPE_USER_SPACE_ON_USE = 0, D2D1_SVG_UNIT_TYPE_OBJECT_BOUNDING_BOX = 1, D2D1_SVG_UNIT_TYPE_FORCE_DWORD = 0xffffffff } D2D1_SVG_UNIT_TYPE;
Constants
- D2D1_SVG_UNIT_TYPE_USER_SPACE_ON_USE
-
The property is set to SVG's 'userSpaceOnUse' value.
- D2D1_SVG_UNIT_TYPE_OBJECT_BOUNDING_BOX
-
The property is set to SVG's 'objectBoundingBox' value.
- D2D1_SVG_UNIT_TYPE_FORCE_DWORD
Requirements
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