D2D1_SVG_ASPECT_SCALING enumeration
The meetOrSlice portion of the SVG preserveAspectRatio attribute.
Syntax
typedef enum D2D1_SVG_ASPECT_SCALING { D2D1_SVG_ASPECT_SCALING_MEET = 0, D2D1_SVG_ASPECT_SCALING_SLICE = 1, D2D1_SVG_ASPECT_SCALING_FORCE_DWORD = 0xffffffff } D2D1_SVG_ASPECT_SCALING;
Constants
- D2D1_SVG_ASPECT_SCALING_MEET
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Scale the viewBox up as much as possible such that the entire viewBox is visible within the viewport.
- D2D1_SVG_ASPECT_SCALING_SLICE
-
Scale the viewBox down as much as possible such that the entire viewport is covered by the viewBox.
- D2D1_SVG_ASPECT_SCALING_FORCE_DWORD
Requirements
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