D2D1_GAMMA1 enumeration

Determines what gamma is used for interpolation and blending.

Syntax


typedef enum D2D1_GAMMA1 { 
  D2D1_GAMMA1_G22          = D2D1_GAMMA_2_2,
  D2D1_GAMMA1_G10          = D2D1_GAMMA_1_0,
  D2D1_GAMMA1_G2084        = 2,
  D2D1_GAMMA1_FORCE_DWORD  = 0xffffffff
} D2D1_GAMMA1;

Constants

D2D1_GAMMA1_G22

Colors are manipulated in 2.2 gamma color space.

D2D1_GAMMA1_G10

Colors are manipulated in 1.0 gamma color space.

D2D1_GAMMA1_G2084

Colors are manipulated in ST.2084 PQ gamma color space.

D2D1_GAMMA1_FORCE_DWORD

Requirements

Header

D2d1_3.h

 

 

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