ID2D1DeviceContext4::DrawColorBitmapGlyphRun method
Draws a color bitmap glyph run using one of the bitmap formats.
Syntax
void DrawColorBitmapGlyphRun( DWRITE_GLYPH_IMAGE_FORMATS glyphImageFormat, D2D1_POINT_2F baselineOrigin, [in] const DWRITE_GLYPH_RUN *glyphRun, DWRITE_MEASURING_MODE measuringMode = DWRITE_MEASURING_MODE_NATURAL, D2D1_COLOR_BITMAP_GLYPH_SNAP_OPTION bitmapSnapOption = D2D1_COLOR_BITMAP_GLYPH_SNAP_OPTION_DEFAULT );
Parameters
- glyphImageFormat
-
Type: DWRITE_GLYPH_IMAGE_FORMATS
Specifies the format of the glyph image. Supported formats are DWRITE_GLYPH_IMAGE_FORMATS_PNG, DWRITE_GLYPH_IMAGE_FORMATS_JPEG, DWRITE_GLYPH_IMAGE_FORMATS_TIFF, or DWRITE_GLYPH_IMAGE_FORMATS_PREMULTIPLIED_B8G8R8A8. This method will result in an error if the color glyph run does not contain the requested format.
Only one format can be specified at a time, combinations of flags are not valid input.
- baselineOrigin
-
Type: D2D1_POINT_2F
The origin of the baseline for the glyph run.
- glyphRun [in]
-
Type: const DWRITE_GLYPH_RUN*
The glyphs to render.
- measuringMode
-
Type: DWRITE_MEASURING_MODE
Indicates the measuring method.
- bitmapSnapOption
-
Type: D2D1_COLOR_BITMAP_GLYPH_SNAP_OPTION
Specifies the pixel snapping policy when rendering color bitmap glyphs.
Return value
This method does not return a value.
Requirements
|
Header |
|
|---|---|
|
DLL |
|
See also