MF_QUATERNION structure

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A four dimensional vector, used to represent a rotation.

Syntax


typedef struct _MF_QUATERNION {
  FLOAT x;
  FLOAT y;
  FLOAT z;
  FLOAT w;
} MF_QUATERNION, *PMF_QUATERNION;

Members

x

X component of the vector.

y

Y component of the vector.

z

Z component of the vector.

w

W component of the vector.

Requirements

Minimum supported client

Windows 10 [desktop apps only]

Minimum supported server

Windows Server 2016 [desktop apps only]

Header

Mfapi.h

See also

Media Foundation Structures

 

 

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