Xml_Resource_Ids enumeration
Resource string ids set by caller to be returned in xml data for visualizing objects
Syntax
enum Xml_Resource_Ids { XML_DEVICE_INFORMATION = 11200,
XML_IA_STATE = 11201,
XML_VS_STATE = 11202,
XML_GS_STATE = 11203,
XML_RASTERIZER_STATE = 11204,
XML_PS_STATE = 11205,
XML_OM_STATE = 11206,
XML_HS_STATE = 11207,
XML_DS_STATE = 11208,
XML_CS_STATE = 11209,
XML_CLASS_INSTANCE_11 = 11220,
XML_DEVICE_10 = 11221,
XML_INPUT_LAYOUT_11 = 11222,
XML_SAMPLER_STATE_11 = 11223,
XML_RASTER_STATE_11 = 11224,
XML_BLEND_STATE_11 = 11225,
XML_DEPTH_STENCIL_STATE_11 = 11226,
XML_UNORDERED_ACCESS_VIEW_11 = 11227,
XML_SHADER_RESOURCE_VIEW_11 = 11228,
XML_DEPTH_STENCIL_VIEW_11 = 11229,
XML_RENDER_TARGET_VIEW_11 = 11230,
XML_DEVICE_11 = 11231,
XML_SWAP_CHAIN = 11232,
XML_INPUT_LAYOUT_10 = 11233,
XML_SAMPLER_STATE_10 = 11234,
XML_RASTER_STATE_10 = 11235,
XML_BLEND_STATE_10 = 11236,
XML_DEPTH_STENCIL_STATE_10 = 11237,
XML_SHADER_RESOURCE_VIEW_10 = 11238,
XML_DEPTH_STENCIL_VIEW_10 = 11239,
XML_RENDER_TARGET_VIEW_10 = 11240,
XML_VERTEX_DECLARATION = 11241,
XML_STATE_BLOCK_STATE_10 = 11242,
XML_DEVICE_CONTEXT_STATE_11 = 11243,
XML_DEVICE_STATE_10 = 11244,
XML_BACK_FACE = 11250,
XML_FRONT_FACE = 11251,
XML_DEVICE_CREATION_INFORMATION = 11252,
XML_OTHER_INFORMATION = 11253,
XML_MULTISAMPLING = 11254,
XML_BACK_BUFFER = 11255,
XML_GENERAL_INFORMATION = 11256,
XML_RENDER_TARGETS = 11257,
XML_BLEND_DESCRIPTION = 11258,
XML_DEPTH_STENCIL = 11259,
XML_FRONT_FACE_STENCIL = 11260,
XML_BACK_FACE_STENCIL = 11261,
XML_DEVICE1_CREATION_INFORMATION = 11262,
XML_VIEWPORTS = 11263,
XML_SCISSOR_RECTS = 11264,
XML_RASTERIZER = 11265,
XML_SHADER_GENERAL_INFORMATION = 11266,
XML_SHADER_RESOURCES = 11267,
XML_SAMPLER_STATES = 11268,
XML_CONSTANT_BUFFERS = 11269,
XML_STREAM_OUTPUT_BUFFERS = 11270,
XML_INPUT_LAYOUT_GENERAL_INFORMATION = 11271,
XML_INPUT_LAYOUTS = 11272,
XML_VERTEX_BUFFERS = 11273,
XML_INDEX_BUFFERS = 11274,
XML_PRIMITIVE_TOP_GENERAL = 11275,
XML_BLEND_STATE = 11276,
XML_UNORDERED_ACCESS_VIEWS = 11277,
XML_CLASS_INSTANCES = 11278,
XML_INSTANCE_INDEX = 11290,
XML_INSTANCE_NAME = 11291,
XML_BASE_SAMPLER = 11292,
XML_BASE_TEXTURE = 11293,
XML_BASE_CONSTANT_BUFFER_OFFSET = 11294,
XML_CONSTANT_BUFFER = 11295,
XML_TYPE_ID = 11296,
XML_INSTANCE_ID = 11297,
XML_TYPE_NAME = 11298,
XML_CREATED_BY = 11299,
XML_CLASS_LINKAGE = 11300,
XML_DESCRIPTION = 11301,
XML_SEMANTIC_NAME = 11302,
XML_SEMANTIC_INDEX = 11303,
XML_FORMAT = 11304,
XML_INPUT_SLOT = 11305,
XML_ALIGNED_BYTE_OFFSET = 11306,
XML_INPUT_SLOT_CLASS = 11307,
XML_INSTANCE_DATA_STEP_RATE = 11308,
XML_ADDRESS_U = 11309,
XML_ADDRESS_V = 11310,
XML_ADDRESS_W = 11311,
XML_MIN_LOD = 11312,
XML_MAX_LOD = 11313,
XML_FILTER = 11314,
XML_MIP_SLICE = 11315,
XML_MOST_DETAILED_MIP = 11316,
XML_MIP_LEVELS = 11317,
XML_FIRST_ARRAY_SLICE = 11318,
XML_ARRAY_SIZE = 11319,
XML_RESOURCE = 11320,
XML_RESOURCE_TYPE = 11321,
XML_ELEMENT_OFFSET = 11322,
XML_ELEMENT_WIDTH = 11323,
XML_FIRST_WITH_SLICE = 11324,
XML_BORDER_COLOR = 11325,
XML_SLOT = 11326,
XML_COMPARISON_FUNCTION = 11327,
XML_MAX_ANISOTROPY = 11328,
XML_MIP_LOD_BIAS = 11329,
XML_FILL_MODE = 11330,
XML_CULL_MODE = 11331,
XML_FRONT_COUNTER_CLOCKWISE = 11332,
XML_DEPTH_BIAS = 11333,
XML_DEPTH_BIAS_CLAMP = 11334,
XML_SLOPE_SCALE_DEPTH_BIAS = 11335,
XML_DEPTH_CLIP_ENABLE = 11336,
XML_SCISSOR_ENABLE = 11337,
XML_MULTISAMPLE_ENABLE = 11338,
XML_ANTIALIASED_LINE_ENABLE = 11339,
XML_FUNCTION = 11340,
XML_PASS_OP = 11341,
XML_FAIL_OP = 11342,
XML_DEPTH_FAIL_OP = 11343,
XML_DEPTH_ENABLE = 11344,
XML_DEPTH_FUNCTION = 11345,
XML_DEPTH_WRITE_MASK = 11346,
XML_STENCIL_ENABLE = 11347,
XML_STENCIL_READ_MASK = 11348,
XML_STENCIL_WRITE_MASK = 11349,
XML_FIRST_ELEMENT = 11350,
XML_NUM_ELEMENTS = 11351,
XML_FLAGS = 11352,
XML_W_SIZE = 11353,
XML_FIRST_2D_ARRAY_FACE = 11354,
XML_NUM_CUBES = 11355,
XML_FACTORY = 11356,
XML_ADAPTER = 11357,
XML_HEIGHT = 11358,
XML_WIDTH = 11359,
XML_CREATION_FLAGS = 11360,
XML_SDK_VERSION = 11361,
XML_DRIVER_TYPE = 11362,
XML_FEATURE_LEVEL = 11363,
XML_IMMEDIATE_CONTEXT = 11364,
XML_EXCEPTION_MODE = 11365,
XML_REFRESH_RATE = 11366,
XML_SCANLINE_ORDERING = 11367,
XML_SCALING = 11368,
XML_USAGE = 11369,
XML_BUFFER_COUNT = 11372,
XML_WINDOWED = 11373,
XML_SWAP_EFFECT = 11374,
XML_STREAM = 11375,
XML_OFFSET = 11376,
XML_TYPE = 11377,
XML_METHOD = 11378,
XML_USAGE_INDEX = 11379,
XML_BLEND_SOURCE = 11380,
XML_BLEND_DESTINATION = 11381,
XML_BLEND_OP = 11382,
XML_ALPHA_BLEND_SOURCE = 11383,
XML_ALPHA_BLEND_DEST = 11384,
XML_ALPHA_BLEND_OP = 11385,
XML_RENDER_TARGET_WRITE_MASK = 11386,
XML_BLEND_ENABLE = 11387,
XML_ALPHA_TO_COVERAGE_ENABLE = 11388,
XML_BLEND_STATE_1 = 11389,
XML_INDEPENDENT_BLEND_ENABLE = 11390,
XML_RENDER_TARGET_NUMBER = 11391,
XML_BUFFER = 11392,
XML_PRIMITIVE_TOPOLOGY = 11393,
XML_STRIDE = 11394,
XML_TOP = 11397,
XML_RIGHT = 11398,
XML_BOTTOM = 11399,
XML_LEFT = 11400,
XML_TOP_LEFT_X = 11401,
XML_TOP_LEFT_Y = 11402,
XML_MIN_DEPTH = 11403,
XML_MAX_DEPTH = 11404,
XML_STENCIL_REFERENCE_VALUE = 11405,
XML_DEPTH_BUFFER = 11406,
XML_BLEND_FACTOR = 11407,
XML_SAMPLE_MASK = 11408,
XML_DEPTH_STENCIL_STATE = 11409,
XML_SCISSOR_RECT = 11410,
XML_SAMPLER = 11411,
XML_SHADER = 11412,
XML_DEPTH_STENCIL_VIEW = 11413,
XML_SHADER_RESOURCE_VIEW = 11414,
XML_INPUT_LAYOUT = 11415,
XML_CLASS_INSTANCE = 11416,
XML_STREAM_OUTPUT_BUFFER = 11417,
XML_SHADER_RESOURCE = 11418,
XML_RENDER_TARGET_INSTANCE = 11419,
XML_VERTEX = 11420,
XML_VERTEX_BUFFER = 11421,
XML_INSTANCE = 11422,
XML_VIEWPORT = 11423,
XML_FIRSTCONSTANT = 11424,
XML_NUMCONSTANTS = 11425,
XML_LOGIC_OP = 11426,
XML_LOGICOPS_ENABLE = 11427,
XML_SHADER_FILE = 11428,
XML_FILE_NAME = 11429,
XML_10TEXTURE1D_DESC = 11430,
XML_10TEXTURE2D_DESC = 11431,
XML_10TEXTURE3D_DESC = 11432,
XML_TEXTURE_ARRAYSIZE = 11433,
XML_TEXTURE_MIPLEVEL = 11434,
XML_CPUFLAGS = 11435,
XML_MISCFLAGS = 11436,
XML_BINDFLAGS = 11437,
XML_SAMPLEDESC_QUALITY = 11438,
XML_SAMPLEDESC_COUNT = 11439,
XML_DEPTH = 11440,
XML_11TEXTURE1D_DESC = 11441,
XML_11TEXTURE2D_DESC = 11442,
XML_11TEXTURE3D_DESC = 11443,
XML_BYTEWIDTH = 11444,
XML_10BUFFER_DESC = 11445,
XML_11BUFFER_DESC = 11446,
XML_BYTESTRIDE = 11447,
XML_STEREO = 11448,
XML_BACKGROUNDCOLOR = 11449,
XML_ALPHA_MODE = 11450,
XML_RESTRICTTOOUTPUT = 11451,
XML_MODEROTATION = 11452,
XML_ISTEMPORARYMONOSUPPORTED = 11453,
XML_FORCED_SAMPLE_COUNT = 11454,
XML_QUERY = 11455,
XML_10QUERY_DESC = 11456,
XML_11QUERY_DESC = 11457,
XML_FLAGS_NONE = 11458,
XML_BUFFERUSAGE = 11459,
XML_UNKNOWN = 11460,
XML_MAXFRAMELATENCY = 11465,
XML_SOURCESIZEWIDTH = 11466,
XML_SOURCESIZEHEIGHT = 11467,
XML_MATRIXTRANSFORM = 11468,
XML_TILED_RESOURCE_INFO = 11469,
XML_TILES_RESOURCE_SUBRESOURCE_TILINGS = 11470,
XML_DEVICE_CHILD_INFORMATION = 11471,
XML_DEVICE = 11472,
XML_OTHER = 11473,
XML_PREDICATE = 11474,
XML_PREDICATE_VALUE = 11475,
XML_DEVICE_CONTEXT_TYPE = 11476,
XML_BUFFER_HANDLE = 11477,
XML_DEVICE_12 = 12000,
XML_MAX_RECORDING_COMMAND_LISTS = 12001,
XML_DEFAULT_COMMAND_QUEUE = 12002,
XML_D3D11_DEVICE_INFORMATION = 12003,
XML_D3D12_DEVICE_INFORMATION = 12004,
XML_CONSERVATIVE_RASTER = 12005,
XML_INPUT_LAYOUT_12 = 12006,
XML_GRAPHICS_PIPELINE_STATE_12 = 12007,
XML_BLEND_STATE_12 = 12008,
XML_ROOT_SIGNATURE_12 = 12009,
XML_STREAM_OUTPUT_12 = 12010,
XML_RASTERIZED_STREAM = 12011,
XML_SO_DECLARATION_ENTRY_12 = 12012,
XML_START_COMPONENT = 12013,
XML_COMPONENT_COUNT = 12014,
XML_OUTPUT_SLOT = 12015,
XML_COMPUTE_PIPELINE_STATE_12 = 12016,
XML_D3D12_SHADER_BYTECODE = 12017,
XML_D3D12_SHADER_BYTECODE_PTR = 12018,
XML_D3D12_SHADER_BYTECODE_LENGTH = 12019,
XML_D3D12_VIEW_DIMENSION = 12020,
XML_D3D12_NOTHING_TO_DEFINE = 12021,
XML_OFFSET_IN_BYTES = 12022,
XML_SIZE_IN_BYTES = 12023,
XML_SO_CUR_OFFSET = 12024,
XML_ROOT_SIGNATURE = 12025,
XML_NUM_PARAMETERS = 12026,
XML_ROOT_PARAMETERS = 12027,
XML_ROOT_PARAMETER = 12028,
XML_ROOT_PARAMETER_TYPE = 12029,
XML_ROOT_PARAMETER_SHADER_VISIBILITY = 12030,
XML_DESCRIPTOR_HANDLE = 12031,
XML_DESCRIPTOR_HANDLE_PTR = 12032,
XML_ROOT_CONSTANTS = 12033,
XML_ROOT_DESCRIPTOR = 12034,
XML_ROOT_DESCRIPTOR_SHADER_REGISTER = 12035,
XML_ROOT_DESCRIPTOR_REGISTER_SPACE = 12036,
XML_ROOT_DESCRIPTOR_TABLE = 12037,
XML_ROOT_DESCRIPTOR_NUM_RANGES = 12038,
XML_ROOT_DESCRIPTOR_RANGES = 12039,
XML_ROOT_DESCRIPTOR_RANGE = 12040,
XML_ROOT_DESCRIPTOR_RANGE_TYPE = 12041,
XML_ROOT_DESCRIPTOR_RANGE_COUNT = 12042,
XML_ROOT_DESCRIPTOR_RANGE_BASE_SHADER_REGISTER = 12043,
XML_ROOT_DESCRIPTOR_RANGE_REGISTER_SPACE = 12044,
XML_ROOT_DESCRIPTOR_RANGE_OFFSET = 12045,
XML_ROOT_CONSTANTS_SHADER_REGISTER = 12046,
XML_ROOT_CONSTANTS_REGISTER_SPACE = 12047,
XML_ROOT_CONSTANTS_INT32_COUNT = 12048,
XML_NOT_SET = 12049,
XML_ERROR_RETRIEVING_VALUE = 12050,
XML_VERTEX_SHADER = 12051,
XML_PIXEL_SHADER = 12052,
XML_DOMAIN_SHADER = 12053,
XML_HULL_SHADER = 12054,
XML_GEOMETRY_SHADER = 12055,
XML_ROOT_SIGNATURE_OBJECT = 12056,
XML_ROOT_SIGNATURE_DESERIALIZED_DESC = 12057,
XML_COMMAND_QUEUE = 12058,
XML_D3D12_COMMAND_LIST_TYPE_TYPE = 12059,
XML_COMMAND_QUEUE_PRIORITY = 12060,
XML_COMMAND_QUEUE_IS_DEFAULT = 12061,
XML_COMMAND_ALLOCATOR = 12062,
XML_D3D12_RESOURCE = 12063,
XML_D3D12_DESCRIPTOR_HEAP = 12064,
XML_D3D12_DESCRIPTOR = 12065,
XML_D3D12_RTV = 12065,
XML_D3D12_VBV = 12066,
XML_D3D12_IBV = 12067,
XML_D3D12_CBV = 12068,
XML_D3D12_SRV = 12069,
XML_D3D12_UAV = 12070,
XML_D3D12_SOV = 12071,
XML_D3D12_SAMPLER = 12072,
XML_D3D12_DSV = 12073,
XML_TEXTURE_1D = 12074,
XML_TEXTURE_1DARRAY = 12075,
XML_TEXTURE_2D = 12076,
XML_TEXTURE_2DARRAY = 12077,
XML_TEXTURE_2DMS = 12078,
XML_TEXTURE_2DMSARRAY = 12079,
XML_TEXTURE_3D = 12080,
XML_MISCELLANEOUS = 12081,
XML_RENDER_TARGET_VIEW_12 = 12082,
XML_STRIDE_COUNT = 12083,
XML_SHADER_ROOT_SIGNATURES = 12084,
XML_CMDLIST_ROOT_SIGNATURE_OBJECT = 12085,
XML_INPUT_LAYOUT_ELEMENT_COUNT = 12086,
XML_INPUT_LAYOUT_ELEMENT_DESCRIPTIONS = 12087,
XML_SHADER_DESCRIPTION = 12088,
XML_PSO_ROOT_SIGNATURE_OBJECT = 12089,
XML_BUFFER_LOCATION = 12090,
XML_BUFFER_FILLED_LOCATION = 12091,
XML_D3D12_VIRTUAL_ADDRESS = 12092,
XML_D3D12_VIRTUAL_ADDRESS_OFFSET = 12093,
XML_D3D12_OFFSET_IN_BYTES = 12094,
XML_MAPPED_TILES = 12095,
XML_POOL_TILES = 12096,
XML_TILE = 12097,
XML_OPTIONS = 12098,
XML_TILE_LIST_MODE = 12099,
XML_TILE_POOL_SLOT = 12100,
XML_TILE_COORDINATE = 12101,
XML_HEAP_TYPE = 12102,
XML_RESOURCE_USAGE = 12103,
XML_RESOURCE_USAGES = 12104,
XML_SUBRESOURCE = 12105,
XML_SUBRESOURCE_USAGE = 12106,
XML_COMPUTE_SHADER = 12107,
XML_COMMAND_LIST_12 = 12108,
XML_PSO_RENDER_TARGET_FORMATS = 12109,
XML_RENDER_TARGET_VIEWS = 12110,
XML_SHADER_RESOURCE_VIEWS = 12111
};
Constants
- XML_DEVICE_INFORMATION
-
Resource ID for string "device information" used in XML data.
- XML_IA_STATE
-
Resource ID for string "input assembler" used in XML data.
- XML_VS_STATE
-
Resource ID for string "vertex shader stage" used in XML data.
- XML_GS_STATE
-
Resource ID for string "geometry shader stage" used in XML data.
- XML_RASTERIZER_STATE
-
Resource ID for string "rasterizer stage" used in XML data.
- XML_PS_STATE
-
Resource ID for string "pixel shader stage" used in XML data.
- XML_OM_STATE
-
Resource ID for string "output merger stage" used in XML data.
- XML_HS_STATE
-
Resource ID for string "hull shader stage" used in XML data.
- XML_DS_STATE
-
Resource ID for string "domain shader stage" used in XML data.
- XML_CS_STATE
-
Resource ID for string "compute shader stage" used in XML data.
- XML_CLASS_INSTANCE_11
-
Resource ID for string "class instances" used in XML data.
- XML_DEVICE_10
-
Resource ID for string "device 10" used in XML data.
- XML_INPUT_LAYOUT_11
-
Resource ID for string "input layout 11" used in XML data.
- XML_SAMPLER_STATE_11
-
Resource ID for string "sampler state 11" used in XML data.
- XML_RASTER_STATE_11
-
Resource ID for string "raster state 11" used in XML data.
- XML_BLEND_STATE_11
-
Resource ID for string "blend state 11" used in XML data.
- XML_DEPTH_STENCIL_STATE_11
-
Resource ID for string "depth stencil state 11" used in XML data.
- XML_UNORDERED_ACCESS_VIEW_11
-
Resource ID for string "unordered access view 11" used in XML data.
- XML_SHADER_RESOURCE_VIEW_11
-
Resource ID for string "shader resource view 11" used in XML data.
- XML_DEPTH_STENCIL_VIEW_11
-
Resource ID for string "depth stencil view 11" used in XML data.
- XML_RENDER_TARGET_VIEW_11
-
Resource ID for string "render target view 11" used in XML data.
- XML_DEVICE_11
-
Resource ID for string "device 11" used in XML data.
- XML_SWAP_CHAIN
-
Resource ID for string "swap chain" used in XML data.
- XML_INPUT_LAYOUT_10
-
Resource ID for string "input layout 10" used in XML data.
- XML_SAMPLER_STATE_10
-
Resource ID for string "sampler state 10" used in XML data.
- XML_RASTER_STATE_10
-
Resource ID for string "raster state 10" used in XML data.
- XML_BLEND_STATE_10
-
Resource ID for string "blend state 10" used in XML data.
- XML_DEPTH_STENCIL_STATE_10
-
Resource ID for string "depth stencil state 10" used in XML data.
- XML_SHADER_RESOURCE_VIEW_10
-
Resource ID for string "shader resource view 10" used in XML data.
- XML_DEPTH_STENCIL_VIEW_10
-
Resource ID for string "depth stencil view 10" used in XML data.
- XML_RENDER_TARGET_VIEW_10
-
Resource ID for string "render target view 10" used in XML data.
- XML_VERTEX_DECLARATION
-
Resource ID for string "vertex declaration" used in XML data.
- XML_STATE_BLOCK_STATE_10
-
Resource ID for string "state block state 10" used in XML data.
- XML_DEVICE_CONTEXT_STATE_11
-
Resource ID for string "device context state 11" used in XML data.
- XML_DEVICE_STATE_10
-
Resource ID for string "device state 10" used in XML data.
- XML_BACK_FACE
-
Resource ID for string "back face" used in XML data.
- XML_FRONT_FACE
-
Resource ID for string "front face" used in XML data.
- XML_DEVICE_CREATION_INFORMATION
-
Resource ID for string "device creation information" used in XML data.
- XML_OTHER_INFORMATION
-
Resource ID for string "other information" used in XML data.
- XML_MULTISAMPLING
-
Resource ID for string "multisampling" used in XML data.
- XML_BACK_BUFFER
-
Resource ID for string "back buffer" used in XML data.
- XML_GENERAL_INFORMATION
-
Resource ID for string "general information" used in XML data.
- XML_RENDER_TARGETS
-
Resource ID for string "render targets" used in XML data.
- XML_BLEND_DESCRIPTION
-
Resource ID for string "blend description" used in XML data.
- XML_DEPTH_STENCIL
-
Resource ID for string "depth stencil" used in XML data.
- XML_FRONT_FACE_STENCIL
-
Resource ID for string "front face stencil" used in XML data.
- XML_BACK_FACE_STENCIL
-
Resource ID for string "back face stencil" used in XML data.
- XML_DEVICE1_CREATION_INFORMATION
-
Resource ID for string "device1 creation information" used in XML data.
- XML_VIEWPORTS
-
Resource ID for string "viewports" used in XML data.
- XML_SCISSOR_RECTS
-
Resource ID for string "scissor rects" used in XML data.
- XML_RASTERIZER
-
Resource ID for string "rasterizer" used in XML data.
- XML_SHADER_GENERAL_INFORMATION
-
Resource ID for string "shader general information" used in XML data.
- XML_SHADER_RESOURCES
-
Resource ID for string "shader resources" used in XML data.
- XML_SAMPLER_STATES
-
Resource ID for string "sampler states" used in XML data.
- XML_CONSTANT_BUFFERS
-
Resource ID for string "constant buffers" used in XML data.
- XML_STREAM_OUTPUT_BUFFERS
-
Resource ID for string "stream output buffers" used in XML data.
- XML_INPUT_LAYOUT_GENERAL_INFORMATION
-
Resource ID for string "input layout general information" used in XML data.
- XML_INPUT_LAYOUTS
-
Resource ID for string "input layouts" used in XML data.
- XML_VERTEX_BUFFERS
-
Resource ID for string "vertex buffers" used in XML data.
- XML_INDEX_BUFFERS
-
Resource ID for string "index buffers" used in XML data.
- XML_PRIMITIVE_TOP_GENERAL
-
Resource ID for string "primitive top general" used in XML data.
- XML_BLEND_STATE
-
Resource ID for string "blend state" used in XML data.
- XML_UNORDERED_ACCESS_VIEWS
-
Resource ID for string "unordered access views" used in XML data.
- XML_CLASS_INSTANCES
-
Resource ID for string "class instances" used in XML data.
- XML_INSTANCE_INDEX
-
Resource ID for string "instance index" used in XML data.
- XML_INSTANCE_NAME
-
Resource ID for string "instance name" used in XML data.
- XML_BASE_SAMPLER
-
Resource ID for string "base sampler" used in XML data.
- XML_BASE_TEXTURE
-
Resource ID for string "base texture" used in XML data.
- XML_BASE_CONSTANT_BUFFER_OFFSET
-
Resource ID for string "base constant buffer offset" used in XML data.
- XML_CONSTANT_BUFFER
-
Resource ID for string "constant buffer" used in XML data.
- XML_TYPE_ID
-
Resource ID for string "type id" used in XML data.
- XML_INSTANCE_ID
-
Resource ID for string "instance id" used in XML data.
- XML_TYPE_NAME
-
Resource ID for string "type name" used in XML data.
- XML_CREATED_BY
-
Resource ID for string "created by" used in XML data.
- XML_CLASS_LINKAGE
-
Resource ID for string "class linkage" used in XML data.
- XML_DESCRIPTION
-
Resource ID for string "description" used in XML data.
- XML_SEMANTIC_NAME
-
Resource ID for string "semantic name" used in XML data.
- XML_SEMANTIC_INDEX
-
Resource ID for string "semantic index" used in XML data.
- XML_FORMAT
-
Resource ID for string "format" used in XML data.
- XML_INPUT_SLOT
-
Resource ID for string "input slot" used in XML data.
- XML_ALIGNED_BYTE_OFFSET
-
Resource ID for string "aligned byte offset" used in XML data.
- XML_INPUT_SLOT_CLASS
-
Resource ID for string "input slot class" used in XML data.
- XML_INSTANCE_DATA_STEP_RATE
-
Resource ID for string "instance data step rate" used in XML data.
- XML_ADDRESS_U
-
Resource ID for string "address u" used in XML data.
- XML_ADDRESS_V
-
Resource ID for string "address v" used in XML data.
- XML_ADDRESS_W
-
Resource ID for string "address w" used in XML data.
- XML_MIN_LOD
-
Resource ID for string "min lod" used in XML data.
- XML_MAX_LOD
-
Resource ID for string "max lod" used in XML data.
- XML_FILTER
-
Resource ID for string "filter" used in XML data.
- XML_MIP_SLICE
-
Resource ID for string "mip slice" used in XML data.
- XML_MOST_DETAILED_MIP
-
Resource ID for string "most detailed mip" used in XML data.
- XML_MIP_LEVELS
-
Resource ID for string "mip levels" used in XML data.
- XML_FIRST_ARRAY_SLICE
-
Resource ID for string "first array slice" used in XML data.
- XML_ARRAY_SIZE
-
Resource ID for string "array size" used in XML data.
- XML_RESOURCE
-
Resource ID for string "resource" used in XML data.
- XML_RESOURCE_TYPE
-
Resource ID for string "resource type" used in XML data.
- XML_ELEMENT_OFFSET
-
Resource ID for string "element offset" used in XML data.
- XML_ELEMENT_WIDTH
-
Resource ID for string "element width" used in XML data.
- XML_FIRST_WITH_SLICE
-
Resource ID for string "first with slice" used in XML data.
- XML_BORDER_COLOR
-
Resource ID for string "border color" used in XML data.
- XML_SLOT
-
Resource ID for string "slot" used in XML data.
- XML_COMPARISON_FUNCTION
-
Resource ID for string "comparison function" used in XML data.
- XML_MAX_ANISOTROPY
-
Resource ID for string "max anisotropy" used in XML data.
- XML_MIP_LOD_BIAS
-
Resource ID for string "mip lod bias" used in XML data.
- XML_FILL_MODE
-
Resource ID for string "fill mode" used in XML data.
- XML_CULL_MODE
-
Resource ID for string "cull mode" used in XML data.
- XML_FRONT_COUNTER_CLOCKWISE
-
Resource ID for string "front counter clockwise" used in XML data.
- XML_DEPTH_BIAS
-
Resource ID for string "depth bias" used in XML data.
- XML_DEPTH_BIAS_CLAMP
-
Resource ID for string "depth bias clamp" used in XML data.
- XML_SLOPE_SCALE_DEPTH_BIAS
-
Resource ID for string "slope scale depth bias" used in XML data.
- XML_DEPTH_CLIP_ENABLE
-
Resource ID for string "depth clip enable" used in XML data.
- XML_SCISSOR_ENABLE
-
Resource ID for string "scissor enable" used in XML data.
- XML_MULTISAMPLE_ENABLE
-
Resource ID for string "multisample enable" used in XML data.
- XML_ANTIALIASED_LINE_ENABLE
-
Resource ID for string "antialiased line enable" used in XML data.
- XML_FUNCTION
-
Resource ID for string "function" used in XML data.
- XML_PASS_OP
-
Resource ID for string "pass op" used in XML data.
- XML_FAIL_OP
-
Resource ID for string "fail op" used in XML data.
- XML_DEPTH_FAIL_OP
-
Resource ID for string "depth fail op" used in XML data.
- XML_DEPTH_ENABLE
-
Resource ID for string "depth enable" used in XML data.
- XML_DEPTH_FUNCTION
-
Resource ID for string "depth function" used in XML data.
- XML_DEPTH_WRITE_MASK
-
Resource ID for string "depth write mask" used in XML data.
- XML_STENCIL_ENABLE
-
Resource ID for string "stencil enable" used in XML data.
- XML_STENCIL_READ_MASK
-
Resource ID for string "stencil read mask" used in XML data.
- XML_STENCIL_WRITE_MASK
-
Resource ID for string "stencil write mask" used in XML data.
- XML_FIRST_ELEMENT
-
Resource ID for string "first element" used in XML data.
- XML_NUM_ELEMENTS
-
Resource ID for string "num elements" used in XML data.
- XML_FLAGS
-
Resource ID for string "flags" used in XML data.
- XML_W_SIZE
-
Resource ID for string "w size" used in XML data.
- XML_FIRST_2D_ARRAY_FACE
-
Resource ID for string "first 2d array face" used in XML data.
- XML_NUM_CUBES
-
Resource ID for string "num cubes" used in XML data.
- XML_FACTORY
-
Resource ID for string "factory" used in XML data.
- XML_ADAPTER
-
Resource ID for string "adapter" used in XML data.
- XML_HEIGHT
-
Resource ID for string "height" used in XML data.
- XML_WIDTH
-
Resource ID for string "width" used in XML data.
- XML_CREATION_FLAGS
-
Resource ID for string "creation flags" used in XML data.
- XML_SDK_VERSION
-
Resource ID for string "sdk version" used in XML data.
- XML_DRIVER_TYPE
-
Resource ID for string "driver type" used in XML data.
- XML_FEATURE_LEVEL
-
Resource ID for string "feature level" used in XML data.
- XML_IMMEDIATE_CONTEXT
-
Resource ID for string "immediate context" used in XML data.
- XML_EXCEPTION_MODE
-
Resource ID for string "exception mode" used in XML data.
- XML_REFRESH_RATE
-
Resource ID for string "refresh rate" used in XML data.
- XML_SCANLINE_ORDERING
-
Resource ID for string "scanline ordering" used in XML data.
- XML_SCALING
-
Resource ID for string "scaling" used in XML data.
- XML_USAGE
-
Resource ID for string "usage" used in XML data.
- XML_BUFFER_COUNT
-
Resource ID for string "buffer count" used in XML data.
- XML_WINDOWED
-
Resource ID for string "windowed" used in XML data.
- XML_SWAP_EFFECT
-
Resource ID for string "swap effect" used in XML data.
- XML_STREAM
-
Resource ID for string "stream" used in XML data.
- XML_OFFSET
-
Resource ID for string "offset" used in XML data.
- XML_TYPE
-
Resource ID for string "type" used in XML data.
- XML_METHOD
-
Resource ID for string "method" used in XML data.
- XML_USAGE_INDEX
-
Resource ID for string "usage index" used in XML data.
- XML_BLEND_SOURCE
-
Resource ID for string "blend source" used in XML data.
- XML_BLEND_DESTINATION
-
Resource ID for string "blend destination" used in XML data.
- XML_BLEND_OP
-
Resource ID for string "blend op" used in XML data.
- XML_ALPHA_BLEND_SOURCE
-
Resource ID for string "alpha blend source" used in XML data.
- XML_ALPHA_BLEND_DEST
-
Resource ID for string "alpha blend dest" used in XML data.
- XML_ALPHA_BLEND_OP
-
Resource ID for string "alpha blend op" used in XML data.
- XML_RENDER_TARGET_WRITE_MASK
-
Resource ID for string "render target write mask" used in XML data.
- XML_BLEND_ENABLE
-
Resource ID for string "blend enable" used in XML data.
- XML_ALPHA_TO_COVERAGE_ENABLE
-
Resource ID for string "alpha to coverage enable" used in XML data.
- XML_BLEND_STATE_1
-
Resource ID for string "blend state 1" used in XML data.
- XML_INDEPENDENT_BLEND_ENABLE
-
Resource ID for string "independent blend enable" used in XML data.
- XML_RENDER_TARGET_NUMBER
-
Resource ID for string "render target number" used in XML data.
- XML_BUFFER
-
Resource ID for string "buffer" used in XML data.
- XML_PRIMITIVE_TOPOLOGY
-
Resource ID for string "primitive topology" used in XML data.
- XML_STRIDE
-
Resource ID for string "stride" used in XML data.
- XML_TOP
-
Resource ID for string "top" used in XML data.
- XML_RIGHT
-
Resource ID for string "right" used in XML data.
- XML_BOTTOM
-
Resource ID for string "bottom" used in XML data.
- XML_LEFT
-
Resource ID for string "left" used in XML data.
- XML_TOP_LEFT_X
-
Resource ID for string "top left x" used in XML data.
- XML_TOP_LEFT_Y
-
Resource ID for string "top left y" used in XML data.
- XML_MIN_DEPTH
-
Resource ID for string "min depth" used in XML data.
- XML_MAX_DEPTH
-
Resource ID for string "max depth" used in XML data.
- XML_STENCIL_REFERENCE_VALUE
-
Resource ID for string "stencil reference value" used in XML data.
- XML_DEPTH_BUFFER
-
Resource ID for string "depth buffer" used in XML data.
- XML_BLEND_FACTOR
-
Resource ID for string "blend factor" used in XML data.
- XML_SAMPLE_MASK
-
Resource ID for string "sample mask" used in XML data.
- XML_DEPTH_STENCIL_STATE
-
Resource ID for string "depth stencil state" used in XML data.
- XML_SCISSOR_RECT
-
Resource ID for string "scissor rect" used in XML data.
- XML_SAMPLER
-
Resource ID for string "sampler" used in XML data.
- XML_SHADER
-
Resource ID for string "shader" used in XML data.
- XML_DEPTH_STENCIL_VIEW
-
Resource ID for string "depth stencil view" used in XML data.
- XML_SHADER_RESOURCE_VIEW
-
Resource ID for string "shader resource view" used in XML data.
- XML_INPUT_LAYOUT
-
Resource ID for string "input layout" used in XML data.
- XML_CLASS_INSTANCE
-
Resource ID for string "class instance" used in XML data.
- XML_STREAM_OUTPUT_BUFFER
-
Resource ID for string "stream output buffer" used in XML data.
- XML_SHADER_RESOURCE
-
Resource ID for string "shader resource" used in XML data.
- XML_RENDER_TARGET_INSTANCE
-
Resource ID for string "render target instance" used in XML data.
- XML_VERTEX
-
Resource ID for string "vertex" used in XML data.
- XML_VERTEX_BUFFER
-
Resource ID for string "vertex buffer" used in XML data.
- XML_INSTANCE
-
Resource ID for string "instance" used in XML data.
- XML_VIEWPORT
-
Resource ID for string "viewport" used in XML data.
- XML_FIRSTCONSTANT
-
Resource ID for string "firstconstant" used in XML data.
- XML_NUMCONSTANTS
-
Resource ID for string "numconstants" used in XML data.
- XML_LOGIC_OP
-
Resource ID for string "logic op" used in XML data.
- XML_LOGICOPS_ENABLE
-
Resource ID for string "logicops enable" used in XML data.
- XML_SHADER_FILE
-
Resource ID for string "shader file" used in XML data.
- XML_FILE_NAME
-
Resource ID for string "file name" used in XML data.
- XML_10TEXTURE1D_DESC
-
Resource ID for string "10texture1d desc" used in XML data.
- XML_10TEXTURE2D_DESC
-
Resource ID for string "10texture2d desc" used in XML data.
- XML_10TEXTURE3D_DESC
-
Resource ID for string "10texture3d desc" used in XML data.
- XML_TEXTURE_ARRAYSIZE
-
Resource ID for string "texture arraysize" used in XML data.
- XML_TEXTURE_MIPLEVEL
-
Resource ID for string "texture miplevel" used in XML data.
- XML_CPUFLAGS
-
Resource ID for string "cpuflags" used in XML data.
- XML_MISCFLAGS
-
Resource ID for string "miscflags" used in XML data.
- XML_BINDFLAGS
-
Resource ID for string "bindflags" used in XML data.
- XML_SAMPLEDESC_QUALITY
-
Resource ID for string "sampledesc quality" used in XML data.
- XML_SAMPLEDESC_COUNT
-
Resource ID for string "sampledesc count" used in XML data.
- XML_DEPTH
-
Resource ID for string "depth" used in XML data.
- XML_11TEXTURE1D_DESC
-
Resource ID for string "11texture1d desc" used in XML data.
- XML_11TEXTURE2D_DESC
-
Resource ID for string "11texture2d desc" used in XML data.
- XML_11TEXTURE3D_DESC
-
Resource ID for string "11texture3d desc" used in XML data.
- XML_BYTEWIDTH
-
Resource ID for string "bytewidth" used in XML data.
- XML_10BUFFER_DESC
-
Resource ID for string "10buffer desc" used in XML data.
- XML_11BUFFER_DESC
-
Resource ID for string "11buffer desc" used in XML data.
- XML_BYTESTRIDE
-
Resource ID for string "bytestride" used in XML data.
- XML_STEREO
-
Resource ID for string "stereo" used in XML data.
- XML_BACKGROUNDCOLOR
-
Resource ID for string "backgroundcolor" used in XML data.
- XML_ALPHA_MODE
-
Resource ID for string "alpha mode" used in XML data.
- XML_RESTRICTTOOUTPUT
-
Resource ID for string "restricttooutput" used in XML data.
- XML_MODEROTATION
-
Resource ID for string "moderotation" used in XML data.
- XML_ISTEMPORARYMONOSUPPORTED
-
Resource ID for string "istemporarymonosupported" used in XML data.
- XML_FORCED_SAMPLE_COUNT
-
Resource ID for string "forced sample count" used in XML data.
- XML_QUERY
-
Resource ID for string "query" used in XML data.
- XML_10QUERY_DESC
-
Resource ID for string "10query desc" used in XML data.
- XML_11QUERY_DESC
-
Resource ID for string "11query desc" used in XML data.
- XML_FLAGS_NONE
-
Resource ID for string "flags none" used in XML data.
- XML_BUFFERUSAGE
-
Resource ID for string "bufferusage" used in XML data.
- XML_UNKNOWN
-
Resource ID for string "unknown" used in XML data.
- XML_MAXFRAMELATENCY
-
Resource ID for string "maxframelatency" used in XML data.
- XML_SOURCESIZEWIDTH
-
Resource ID for string "sourcesizewidth" used in XML data.
- XML_SOURCESIZEHEIGHT
-
Resource ID for string "sourcesizeheight" used in XML data.
- XML_MATRIXTRANSFORM
-
Resource ID for string "matrixtransform" used in XML data.
- XML_TILED_RESOURCE_INFO
-
Resource ID for string "tiled resource info" used in XML data.
- XML_TILES_RESOURCE_SUBRESOURCE_TILINGS
-
Resource ID for string "tiles resource subresource tilings" used in XML data.
- XML_DEVICE_CHILD_INFORMATION
-
Resource ID for string "device child information" used in XML data.
- XML_DEVICE
-
Resource ID for string "device" used in XML data.
- XML_OTHER
-
Resource ID for string "other" used in XML data.
- XML_PREDICATE
-
Resource ID for string "predicate" used in XML data.
- XML_PREDICATE_VALUE
-
Resource ID for string "predicate value" used in XML data.
- XML_DEVICE_CONTEXT_TYPE
-
Resource ID for string "device context type" used in XML data.
- XML_BUFFER_HANDLE
-
Resource ID for string "buffer handle" used in XML data.
- XML_DEVICE_12
-
Resource ID for string "device 12" used in XML data.
- XML_MAX_RECORDING_COMMAND_LISTS
-
Resource ID for string "max recording command lists" used in XML data.
- XML_DEFAULT_COMMAND_QUEUE
-
Resource ID for string "default command queue" used in XML data.
- XML_D3D11_DEVICE_INFORMATION
-
Resource ID for string "d3d11 device information" used in XML data.
- XML_D3D12_DEVICE_INFORMATION
-
Resource ID for string "d3d12 device information" used in XML data.
- XML_CONSERVATIVE_RASTER
-
Resource ID for string "conservative raster" used in XML data.
- XML_INPUT_LAYOUT_12
-
Resource ID for string "input layout 12" used in XML data.
- XML_GRAPHICS_PIPELINE_STATE_12
-
Resource ID for string "graphics pipeline state 12" used in XML data.
- XML_BLEND_STATE_12
-
Resource ID for string "blend state 12" used in XML data.
- XML_ROOT_SIGNATURE_12
-
Resource ID for string "root signature 12" used in XML data.
- XML_STREAM_OUTPUT_12
-
Resource ID for string "stream output 12" used in XML data.
- XML_RASTERIZED_STREAM
-
Resource ID for string "rasterized stream" used in XML data.
- XML_SO_DECLARATION_ENTRY_12
-
Resource ID for string "so declaration entry 12" used in XML data.
- XML_START_COMPONENT
-
Resource ID for string "start component" used in XML data.
- XML_COMPONENT_COUNT
-
Resource ID for string "component count" used in XML data.
- XML_OUTPUT_SLOT
-
Resource ID for string "output slot" used in XML data.
- XML_COMPUTE_PIPELINE_STATE_12
-
Resource ID for string "compute pipeline state 12" used in XML data.
- XML_D3D12_SHADER_BYTECODE
-
Resource ID for string "d3d12 shader bytecode" used in XML data.
- XML_D3D12_SHADER_BYTECODE_PTR
-
Resource ID for string "d3d12 shader bytecode ptr" used in XML data.
- XML_D3D12_SHADER_BYTECODE_LENGTH
-
Resource ID for string "d3d12 shader bytecode length" used in XML data.
- XML_D3D12_VIEW_DIMENSION
-
Resource ID for string "d3d12 view dimension" used in XML data.
- XML_D3D12_NOTHING_TO_DEFINE
-
Resource ID for string "d3d12 nothing to define" used in XML data.
- XML_OFFSET_IN_BYTES
-
Resource ID for string "offset in bytes" used in XML data.
- XML_SIZE_IN_BYTES
-
Resource ID for string "size in bytes" used in XML data.
- XML_SO_CUR_OFFSET
-
Resource ID for string "so cur offset" used in XML data.
- XML_ROOT_SIGNATURE
-
Resource ID for string "root signature" used in XML data.
- XML_NUM_PARAMETERS
-
Resource ID for string "num parameters" used in XML data.
- XML_ROOT_PARAMETERS
-
Resource ID for string "root parameters" used in XML data.
- XML_ROOT_PARAMETER
-
Resource ID for string "root parameter" used in XML data.
- XML_ROOT_PARAMETER_TYPE
-
Resource ID for string "root parameter type" used in XML data.
- XML_ROOT_PARAMETER_SHADER_VISIBILITY
-
Resource ID for string "root parameter shader visibility" used in XML data.
- XML_DESCRIPTOR_HANDLE
-
Resource ID for string "descriptor handle" used in XML data.
- XML_DESCRIPTOR_HANDLE_PTR
-
Resource ID for string "descriptor handle ptr" used in XML data.
- XML_ROOT_CONSTANTS
-
Resource ID for string "root constants" used in XML data.
- XML_ROOT_DESCRIPTOR
-
Resource ID for string "root descriptor" used in XML data.
- XML_ROOT_DESCRIPTOR_SHADER_REGISTER
-
Resource ID for string "root descriptor shader register" used in XML data.
- XML_ROOT_DESCRIPTOR_REGISTER_SPACE
-
Resource ID for string "root descriptor register space" used in XML data.
- XML_ROOT_DESCRIPTOR_TABLE
-
Resource ID for string "root descriptor table" used in XML data.
- XML_ROOT_DESCRIPTOR_NUM_RANGES
-
Resource ID for string "root descriptor num ranges" used in XML data.
- XML_ROOT_DESCRIPTOR_RANGES
-
Resource ID for string "root descriptor ranges" used in XML data.
- XML_ROOT_DESCRIPTOR_RANGE
-
Resource ID for string "root descriptor range" used in XML data.
- XML_ROOT_DESCRIPTOR_RANGE_TYPE
-
Resource ID for string "root descriptor range type" used in XML data.
- XML_ROOT_DESCRIPTOR_RANGE_COUNT
-
Resource ID for string "root descriptor range count" used in XML data.
- XML_ROOT_DESCRIPTOR_RANGE_BASE_SHADER_REGISTER
-
Resource ID for string "root descriptor range base shader register" used in XML data.
- XML_ROOT_DESCRIPTOR_RANGE_REGISTER_SPACE
-
Resource ID for string "root descriptor range register space" used in XML data.
- XML_ROOT_DESCRIPTOR_RANGE_OFFSET
-
Resource ID for string "root descriptor range offset" used in XML data.
- XML_ROOT_CONSTANTS_SHADER_REGISTER
-
Resource ID for string "root constants shader register" used in XML data.
- XML_ROOT_CONSTANTS_REGISTER_SPACE
-
Resource ID for string "root constants register space" used in XML data.
- XML_ROOT_CONSTANTS_INT32_COUNT
-
Resource ID for string "root constants int32 count" used in XML data.
- XML_NOT_SET
-
Resource ID for string "not set" used in XML data.
- XML_ERROR_RETRIEVING_VALUE
-
Resource ID for string "error retrieving value" used in XML data.
- XML_VERTEX_SHADER
-
Resource ID for string "vertex shader" used in XML data.
- XML_PIXEL_SHADER
-
Resource ID for string "pixel shader" used in XML data.
- XML_DOMAIN_SHADER
-
Resource ID for string "domain shader" used in XML data.
- XML_HULL_SHADER
-
Resource ID for string "hull shader" used in XML data.
- XML_GEOMETRY_SHADER
-
Resource ID for string "geometry shader" used in XML data.
- XML_ROOT_SIGNATURE_OBJECT
-
Resource ID for string "root signature object" used in XML data.
- XML_ROOT_SIGNATURE_DESERIALIZED_DESC
-
Resource ID for string "root signature deserialized desc" used in XML data.
- XML_COMMAND_QUEUE
-
Resource ID for string "command queue" used in XML data.
- XML_D3D12_COMMAND_LIST_TYPE_TYPE
-
Resource ID for string "d3d12 command list type type" used in XML data.
- XML_COMMAND_QUEUE_PRIORITY
-
Resource ID for string "command queue priority" used in XML data.
- XML_COMMAND_QUEUE_IS_DEFAULT
-
Resource ID for string "command queue is default" used in XML data.
- XML_COMMAND_ALLOCATOR
-
Resource ID for string "command allocator" used in XML data.
- XML_D3D12_RESOURCE
-
Resource ID for string "d3d12 resource" used in XML data.
- XML_D3D12_DESCRIPTOR_HEAP
-
Resource ID for string "d3d12 descriptor heap" used in XML data.
- XML_D3D12_DESCRIPTOR
-
Resource ID for string "d3d12 descriptor" used in XML data.
- XML_D3D12_RTV
-
Resource ID for string "d3d12 rtv" used in XML data.
- XML_D3D12_VBV
-
Resource ID for string "d3d12 vbv" used in XML data.
- XML_D3D12_IBV
-
Resource ID for string "d3d12 ibv" used in XML data.
- XML_D3D12_CBV
-
Resource ID for string "d3d12 cbv" used in XML data.
- XML_D3D12_SRV
-
Resource ID for string "d3d12 srv" used in XML data.
- XML_D3D12_UAV
-
Resource ID for string "d3d12 uav" used in XML data.
- XML_D3D12_SOV
-
Resource ID for string "d3d12 sov" used in XML data.
- XML_D3D12_SAMPLER
-
Resource ID for string "d3d12 sampler" used in XML data.
- XML_D3D12_DSV
-
Resource ID for string "d3d12 dsv" used in XML data.
- XML_TEXTURE_1D
-
Resource ID for string "texture 1d" used in XML data.
- XML_TEXTURE_1DARRAY
-
Resource ID for string "texture 1darray" used in XML data.
- XML_TEXTURE_2D
-
Resource ID for string "texture 2d" used in XML data.
- XML_TEXTURE_2DARRAY
-
Resource ID for string "texture 2darray" used in XML data.
- XML_TEXTURE_2DMS
-
Resource ID for string "texture 2dms" used in XML data.
- XML_TEXTURE_2DMSARRAY
-
Resource ID for string "texture 2dmsarray" used in XML data.
- XML_TEXTURE_3D
-
Resource ID for string "texture 3d" used in XML data.
- XML_MISCELLANEOUS
-
Resource ID for string "miscellaneous" used in XML data.
- XML_RENDER_TARGET_VIEW_12
-
Resource ID for string "render target view 12" used in XML data.
- XML_STRIDE_COUNT
-
Resource ID for string "stride count" used in XML data.
- XML_SHADER_ROOT_SIGNATURES
-
Resource ID for string "shader root signatures" used in XML data.
- XML_CMDLIST_ROOT_SIGNATURE_OBJECT
-
Resource ID for string "cmdlist root signature object" used in XML data.
- XML_INPUT_LAYOUT_ELEMENT_COUNT
-
Resource ID for string "input layout element count" used in XML data.
- XML_INPUT_LAYOUT_ELEMENT_DESCRIPTIONS
-
Resource ID for string "input layout element descriptions" used in XML data.
- XML_SHADER_DESCRIPTION
-
Resource ID for string "shader description" used in XML data.
- XML_PSO_ROOT_SIGNATURE_OBJECT
-
Resource ID for string "pso root signature object" used in XML data.
- XML_BUFFER_LOCATION
-
Resource ID for string "buffer location" used in XML data.
- XML_BUFFER_FILLED_LOCATION
-
Resource ID for string "buffer filled location" used in XML data.
- XML_D3D12_VIRTUAL_ADDRESS
-
Resource ID for string "d3d12 virtual address" used in XML data.
- XML_D3D12_VIRTUAL_ADDRESS_OFFSET
-
Resource ID for string "d3d12 virtual address offset" used in XML data.
- XML_D3D12_OFFSET_IN_BYTES
-
Resource ID for string "d3d12 offset in bytes" used in XML data.
- XML_MAPPED_TILES
-
Resource ID for string "mapped tiles" used in XML data.
- XML_POOL_TILES
-
Resource ID for string "pool tiles" used in XML data.
- XML_TILE
-
Resource ID for string "tile" used in XML data.
- XML_OPTIONS
-
Resource ID for string "options" used in XML data.
- XML_TILE_LIST_MODE
-
Resource ID for string "tile list mode" used in XML data.
- XML_TILE_POOL_SLOT
-
Resource ID for string "tile pool slot" used in XML data.
- XML_TILE_COORDINATE
-
Resource ID for string "tile coordinate" used in XML data.
- XML_HEAP_TYPE
-
Resource ID for string "heap type" used in XML data.
- XML_RESOURCE_USAGE
-
Resource ID for string "resource usage" used in XML data.
- XML_RESOURCE_USAGES
-
Resource ID for string "resource usages" used in XML data.
- XML_SUBRESOURCE
-
Resource ID for string "subresource" used in XML data.
- XML_SUBRESOURCE_USAGE
-
Resource ID for string "subresource usage" used in XML data.
- XML_COMPUTE_SHADER
-
Resource ID for string "compute shader" used in XML data.
- XML_COMMAND_LIST_12
-
Resource ID for string "command list 12" used in XML data.
- XML_PSO_RENDER_TARGET_FORMATS
-
Resource ID for string "pso render target formats" used in XML data.
- XML_RENDER_TARGET_VIEWS
-
Resource ID for string "render target views" used in XML data.
- XML_SHADER_RESOURCE_VIEWS
-
Resource ID for string "shader resource views" used in XML data.
Requirements
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Header |
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