PixEngineTextureSliceDescriptor structure
Represents a description of a texture slice.
Syntax
typedef struct PixEngineTextureSliceDescriptor { int width; int height; int blockRowBytes; ULONG offset; } PixEngineTextureSliceDescriptor;
Members
- width
-
The width (number of samples in the X axis) of the slice.
- height
-
The height (number of samples in the Y axis) of the slice.
- blockRowBytes
-
The number of bytes per row in each block.
- offset
-
The offset of the slice within the whole texture.
Requirements
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