PixEngineTextureDescriptor structure

Represents a description of a texture resource.

Syntax


typedef struct PixEngineTextureDescriptor {
  PixEngineTextureFormatDesc formatDesc;
  int                        mipmapCount;
  int                        arrayCount;
  int                        depth;
  int                        sampleCount;
} PixEngineTextureDescriptor;

Members

formatDesc

Describes the format of the texture.

mipmapCount

The number of mipmaps associated with the texture.

arrayCount

When the texture is a texture array, the number of textures in the array.

depth
sampleCount

The number of samples associated with the texture.

Requirements

Header

Vspixengine.h

 

 

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