PixEnginePoint4D structure
Represents a 4D point with 64-bit floating-point (double) coordinates.
Syntax
typedef struct PixEnginePoint4D { double X; double Y; double Z; double W; } PixEnginePoint4D;
Members
- X
-
The position of the point on the X axis.
- Y
-
The position of the point on the Y axis.
- Z
-
The position of the point on the Z axis.
- W
-
The value of the homogenous W component.
Requirements
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