PixEnginePoint4D structure

Represents a 4D point with 64-bit floating-point (double) coordinates.

Syntax


typedef struct PixEnginePoint4D {
  double X;
  double Y;
  double Z;
  double W;
} PixEnginePoint4D;

Members

X

The position of the point on the X axis.

Y

The position of the point on the Y axis.

Z

The position of the point on the Z axis.

W

The value of the homogenous W component.

Requirements

Header

Vspixengine.h

 

 

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