MeshDataBufferLayoutEntry structure
Represents information about a single entry in the buffer layout of a mesh.
Syntax
typedef struct MeshDataBufferLayoutEntry { BSTR pName; UINT numComponents; BOOL isPosition; REGISTER_FORMAT format; } MeshDataBufferLayoutEntry;
Members
- pName
-
A COM string containing the name of the entry.
- numComponents
-
The number of homogenous components (values) that make up this entry.
- isPosition
-
true if the entry is a position; otherwise, false.
- format
-
The data format of the entry (register). For more information, see the REGISTER_FORMAT enumeration.
Requirements
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