ExperimentTrigger structure
Represents experiment trigger information.
Syntax
typedef struct ExperimentTrigger { ExperimentTriggerType type; ExperimentTriggerKey key; DWORD frameNumber; DWORD captureCount; GUID actionIID; IUnknown * actionPlayload; } ExperimentTrigger;
Members
- type
-
The kind of experiment (capture) triggered.
- key
-
When type is equal to EXPERIMENTTRIGGERTYPE::KEY, the key used to trigger capture.
- frameNumber
-
When type is equal to EXPERIMENTTRIGGERTYPE::FRAMENUMBER, the frame number that will trigger capture.
- captureCount
-
The number of sequential frames to capture.
- actionIID
-
The ID of the action event (screenshot, frame capture, etc).
- actionPlayload
-
A pointer to the action event payload.
Requirements
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