DebugShaderRequestInfo structure

Represents information about a shader debugger request.

Syntax


typedef struct DebugShaderRequestInfo {
  PipeLineStages stage;
  EventID        eventID;
  DWORD          frameNumber;
  DWORD          vertex;
  Point2D        pixel;
  ThreadData3D   groupCoordinates;
  ThreadData3D   threadCoordinates;
} DebugShaderRequestInfo;

Members

stage

The pipeline stage to debug.

eventID

The ID of the graphics event to debug.

frameNumber

The frame to debug.

vertex

The vertex to debug.

pixel

The pixel to debug.

groupCoordinates

The coordinates of the group to debug.

threadCoordinates

The coordinates of the thread to debug

Requirements

Header

Vspixengine.h

 

 

Community Additions

ADD
Show: