DebugShaderRequestInfo structure
Represents information about a shader debugger request.
Syntax
typedef struct DebugShaderRequestInfo { PipeLineStages stage; EventID eventID; DWORD frameNumber; DWORD vertex; Point2D pixel; ThreadData3D groupCoordinates; ThreadData3D threadCoordinates; } DebugShaderRequestInfo;
Members
- stage
-
The pipeline stage to debug.
- eventID
-
The ID of the graphics event to debug.
- frameNumber
-
The frame to debug.
- vertex
-
The vertex to debug.
- pixel
-
The pixel to debug.
- groupCoordinates
-
The coordinates of the group to debug.
- threadCoordinates
-
The coordinates of the thread to debug
Requirements
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