ID3D11DeviceContext3::GetHardwareProtectionState method

Gets whether hardware protection is enabled.

Syntax


void GetHardwareProtectionState(
  [out] BOOL *pHwProtectionEnable
);

Parameters

pHwProtectionEnable [out]

Type: BOOL*

After this method returns, points to a BOOL that indicates whether hardware protection is enabled.

Return value

This method does not return a value.

Requirements

Header

D3d11_3.h

Library

D3D11.lib

See also

ID3D11DeviceContext3

 

 

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