Save a Screenshot

This example demonstrates how to save a screen shot to a file.

The back buffer is retrieved and saved as a bitmap image.

In the following C# code example, device is assumed to be the rendering Device. This code is called after rendering is complete.

using Microsoft.DirectX.Direct3D;

Surface backbuffer = device.GetBackBuffer(0, 0, BackBufferType.Mono);
SurfaceLoader.Save("Screenshot.bmp", ImageFileFormat.Bmp, backbuffer);