Device.SetVertexShaderConstant(Int32,Matrix[]) Method (Microsoft.DirectX.Direct3D)

Sets a vertex shader constant.

Definition

Visual Basic Public Sub SetVertexShaderConstant( _
    ByVal startRegister As Integer, _
    ByVal constantData() As Matrix _
)
C# public void SetVertexShaderConstant(
    int startRegister,
    Matrix[] constantData
);
C++ public:
void SetVertexShaderConstant(
    int startRegister,
    array<Matrix>^ constantData
);
JScript public function SetVertexShaderConstant(
    startRegister : int,
    constantData : Matrix[]
);

Parameters

startRegister System.Int32
Register number that contains the first constant value.
constantData Microsoft.DirectX.Matrix[]
Array of Matrix constants.

Remarks

Exceptions

InvalidCallException

The method call is invalid. For example, a method's parameter might contain an invalid value.