Device.SetPixelShaderConstant(Int32,Single[]) Method (Microsoft.DirectX.Direct3D)

Sets a pixel shader constant.

Definition

Visual Basic Public Sub SetPixelShaderConstant( _
    ByVal startRegister As Integer, _
    ByVal constantData() As Single _
)
C# public void SetPixelShaderConstant(
    int startRegister,
    float[] constantData
);
C++ public:
void SetPixelShaderConstant(
    int startRegister,
    array<float>^ constantData
);
JScript public function SetPixelShaderConstant(
    startRegister : int,
    constantData : float[]
);

Parameters

startRegister System.Int32
Register number that contains the first constant value.
constantData System.Single[]
Array of SingleLeave Site constants.

Remarks

Exceptions

InvalidCallException

The method call is invalid. For example, a method's parameter might contain an invalid value.