FragmentLinker.FragmentLinker(Device,Int32) Constructor (Microsoft.DirectX.Direct3D)
Initializes a new instance of the FragmentLinker class.
Visual Basic Public Sub New( _
ByVal device As Device, _
ByVal shaderCacheSize As Integer _
)C# public FragmentLinker(
Device device,
int shaderCacheSize
);C++ public:
FragmentLinker(
Device^ device,
int shaderCacheSize
);JScript public function FragmentLinker(
device : Device,
shaderCacheSize : int
);
device Microsoft.DirectX.Direct3D.Device
A Device to associate with the FragmentLinker.shaderCacheSize System.Int32
Integer that represents the shader cache size.
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