Frame Class (Microsoft.DirectX.Direct3D)
Encapsulates a transform frame in a transformation frame hierarchy.
Visual Basic MustInherit Public Class Frame
Inherits ObjectC# public abstract class Frame : Object C++ public ref class Frame abstract : Object JScript public abstract class Frame extends Object
The following table lists the members exposed by the object.
Methods
Method Description AppendChild
Adds a child frame to a frame. CalculateBoundingSphere
Computes the bounding sphere of all meshes in the frame hierarchy. Destroy
Destroys the subtree of frames under the root, including the root. Finalize Allows the Frame object to free resources before it is destroyed by the garbage collector. Find
Finds the child frame of a root frame. Frame Initializes a new instance of the Frame class. GetNumberNamedMatrices
Retrieves the number of frames in a subtree that have non-null names. RegisterNamedMatrices
Given a frame hierarchy, registers all named matrices in the animation mixer. Properties
Property Description FrameFirstChild Retrieves the first child of the frame. FrameSibling Retrieves the first sibling of the current frame in the hierarchy. MeshContainer Retrieves or sets a MeshContainer object in a transformation frame hierarchy. Name Retrieves or sets the name of a frame. TransformationMatrix Retrieves or sets the transformation Matrix of a frame.
Object
Frame
Namespace Microsoft.DirectX.Direct3D Assembly Microsoft.DirectX.Direct3DX (microsoft.directx.direct3dx.dll) Strong Name Microsoft.DirectX.Direct3DX, Version=1.0.900.0, Culture=neutral, PublicKeyToken=d3231b57b74a1492
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