ProgressiveMesh.OptimizeBaseLevelOfDetail Method ()
Optimizes the base level of detail (LOD) part of a ProgressiveMesh object.
public void OptimizeBaseLevelOfDetail(MeshFlags); public void OptimizeBaseLevelOfDetail(MeshFlags, out int);
Exceptions
InvalidCallException The method call is invalid. For example, a method's parameter might contain an invalid value. OutOfMemoryException ![]()
Microsoft Direct3D could not allocate sufficient memory to complete the call.
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