RenderStateManager.TextureFactor Property (Microsoft.DirectX.Direct3D)
Retrieves or sets the color used for multiple-texture blending with the TextureArgument.TFactor texture blending argument or the TextureOperation.BlendFactorAlpha texture blending operation.
Visual Basic Public Property TextureFactor As Integer C# public int TextureFactor { get; set; } C++ public:
property int TextureFactor {
int get();
void set(int value);
}JScript public function get TextureFactor() : int
public function set TextureFactor(int);
System.Int32
This property is read/write.
Integer value that represents the color value to set or retrieve.
The default value is 0.
Show: