RenderStateManager.StencilWriteMask Property (Microsoft.DirectX.Direct3D)
Retrieves or sets the write mask applied to values written into the stencil buffer.
Visual Basic Public Property StencilWriteMask As Integer C# public int StencilWriteMask { get; set; } C++ public:
property int StencilWriteMask {
int get();
void set(int value);
}JScript public function get StencilWriteMask() : int
public function set StencilWriteMask(int);
System.Int32
This property is read/write.
Integer value that represents the write mask to set or retrieve.
The default mask is 0xFFFFFFFF.
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