RenderStateManager.MaxTessellationLevel Property (Microsoft.DirectX.Direct3D)
Retrieves or sets the maximum tessellation level.
Visual Basic Public Property MaxTessellationLevel As Single C# public float MaxTessellationLevel { get; set; } C++ public:
property float MaxTessellationLevel {
float get();
void set(float value);
}JScript public function get MaxTessellationLevel() : float
public function set MaxTessellationLevel(float);
System.Single
This property is read/write.
Floating-point value that represents the maximum tessellation level to set or retrieve.
The default value is 1.0f.
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